I do lack them, and Im tired of pretending I don'tIf you lack any sort of critical thinking skills, maybe.
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I do lack them, and Im tired of pretending I don'tIf you lack any sort of critical thinking skills, maybe.
did you just not bother to read OP, any replies or see the similar threads at the bottom (https://perpheads.com/threads/remove-organisation-leaderboard.71121/), clearly people give a shitdoes anyone actually give a shit about the leaderboard
you kill cops for xp creating an incentive to go hunt for more and cop bait without breaking rules some way somehow, for some it doesn’t matter either way but others may take this into considerationwhat does a leaderbord have to do with your police rp?
holy projecting, cop baiter complaining about copbaitingyou kill cops for xp creating an incentive to go hunt for more and cop bait without breaking rules some way somehow, for some it doesn’t matter either way but others may take this into consideration

staff show them my kill and connection logs in the past 6 monthsholy projecting, cop baiter complaining about copbaiting![]()
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staff show them my kill and connection logs in the past 6 months

not directly aimed at him, just the orgNo idea what you're on about tbh View attachment 28457

im literally in a solo org thoughnot directly aimed at him, just the org![]()
i was told you were in mip, mb twinim literally in a solo org though
MiP number 1 copbaiters, NASA number 2Personally, I think hamburgers and cheeseburgers work well with fries.
I don't really think this is a solution, people who are friends will play together regardless of whether or not they're in an org together so all this does is makes it harder for friends to play together by removing complete group access to things like org chat and ts. The only real punishment that you currently get for having too many people in an org is reduced yield, which I think is already quite harshly set as it is but people still don't particularly care about it regardless. Making it harsher will just cause people who like to play in big groups of friends top make their gameplay more raid / shootout centric rather than sometimes basing and growing.The only way to fix this is to limit the number of people allowed in an org more strictly or increase the punishment for having too many people in an org.
This…It just kind of seems like there is a permanent "problem" with the fact that a lot of people enjoy shootouts that is constantly talked about but a new reason is given for it every couple months to cope with the fact that there is not particularly a real solution to it.
while that could be true, we also have a ton of inactive players / people that only get on at night (and sometimes don't raid). and half of the org mains pd until we beg them to get off cop for one or two raids. do with this info what you willI like being first but its not
Out of all top 10 orgs MiP have the most amount of members