StephenPuffs
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  • No picture this time but I keep thinking of small things to make; which even if not something you immediately notice I think they will increase the incredible difference V6 brings with it. A simple example being proper guardrails for the highway. They may seem minor but as they're pieced together it means V6 may be such a different vibe that it will be Paralake in spirit, but at the same time... a whole new map.
    Because so many models and textures will be made by us for V6 rather than so much reliance on HL2 and some others. There will be incredible changes that should add more of a new feeling to the map in lots of ways.

    The attached image is for demonstration purposes as I haven't finalized the tree nor placements. Ignore any lighting issues you may notice as it was a quick test build.image-19.png
    I'll admit that I've not been updating as much as I could be so I'll share this recent creation of mine. You can expect to see them in V6 in all sorts of places. This example is simply for show and likely will not reflect the final result. There are more types of new trees and bushes in the works.

    image-10.png
    As Paralake is very close to the limits allowed we have to conserve when possible, however we are looking to make V6 nicer with many new custom models and textures. So many places and ways you may be used to somewhere looking, it is likely to be different than now. Of course we are always aiming to make gameplay fluid and enjoyable based on these changes so the experience is improved as well.
    So we had to redo some planning for V6 recently. However, the changes should make V6 even better than originally planned. We still plan to have the different areas pretty well segmented to their own, but a number of things will be moved to new locations for ease of access from just starting out to buying your 1 millionth burger from Fredy's. Everyone benefits from it all.
    While I'm not at liberty to say/show a whole lot. We have made a plan for the city portion of V6. There is a lot to love with the changes. Later today I hope to plan out the business portion. I also have made some concepts for how the new apartments could be done.
    This may be a bit open ended of a request. Apart from anything with the player model, what are some models or textures details you think need improving the most?
    • Like
    Reactions: rogue
    MalekIsWeird
    MalekIsWeird
    Farm area outside ground texture feels very out of place imo. All of it is just brown dirt with rocks here and there. Given I am also taking into consideration my suggestion for farming as a job, a change in addition to the textures to make the farm look a little more fertile for planting instead of just being sand,rock and rough terrain could come together as a cool makeover for that area
    MalekIsWeird
    MalekIsWeird
    possibly leading to it being used more for roleplay other than just a drug growth spot or a hideout after bank or at least the area would look like a place you can really farm plants at. (part 2 of my message due to 420 character limit)
    StephenPuffs
    StephenPuffs
    Farm is getting some large changes in V6, so there will be differences than how it is now. That said, for what I do myself, I am looking more into models and textures on them rather than map related textures.
    Happy 10 years everyone! It has been amazing to watch this community grow from where we started. I am still working on the ideas I mentioned before, so don't think they've gone away. PH always strives to create new and fun ideas for however you enjoy playing!
    I am still planning out how some of the jobs I want to add will work, along with how they will if no one is actively employed as them. As ideally they revolutionize some things that players are not fond of, but does make it so players are more engaged with the city as a whole. But that may come in future updates after the initial scheme is set up.
    Nl7ZYy0svNfOzD1j.jpg


    @Super_
    This status is for anyone who disagrees or has some generic questions with the taking away of some (3-4) ownable properties. Valid reasons for disliking must be written down, liking this status means nothing.
    • Like
    Reactions: Vinski2000
    dog
    dog
    the problem is those large buildings are also the only places large orgs can base without taking up 3 apartments at the same time, other that office.
    Clarky
    Clarky
    I made this message too long (increase character limit for profile comments pls)
    Here’s a pastebin of what I had to say: https://pastebin.com/g77uqiZh
    StephenPuffs
    StephenPuffs
    I don't disagree that they are useful for larger orgs but also without modifying the map they are the buildings that both fit the theme of the potential jobs and the size of things required for them. I would say editing the map would be best but that's outside my expertise and takes a lot longer to do.
    Are people still looking for legal jobs with good pay and help contribute to the community at large? Even if it comes at the cost of us having to use some properties that are privately ownable currently. It would turn them into NPC businesses but with access to these jobs and some of the tasks they entail. This is not final but likely what it takes.
    StephenPuffs
    StephenPuffs
    When this idea has been more polished I will be making more an official poll on this. But for now I need to roughly gauge how people feel about that. As I don't like taking away player options but at the same time they're the most logical means for this to happen. If you disagree please give valid reasons why.
    StephenPuffs
    StephenPuffs
    So the more responses the better. I will not be giving details about what it is, but I will say it has impacts for a lot of things if we want it to but we can scale it up over time, so it will originally start as jobs then perhaps grow from there.
    Hello, would you happen to know if weather effects are making a comeback? I saw that you mentioned that it would be a pain to reimplement them if chosen to do so.
    This looks 100000000000000x better and please add it to the normal model? it's already been done. especially for the most expensive car in the game.
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