Opinions on V6 Bank?

Oh they absolutely can. They can have plenty of RP if you guys knew how to RP. Ive had other crim mains do DUI crashes, neighbor disputes, and today i had think it was @Tarone Idrin (mohammed) do a drug overdose in the car which we roleplayed giving him narcan then rushing him to hospital in a PD vehicle. Your fun consists of CSGO like play. If thats what you want go for it but not everyone wants to be fucked over by a city wide shootout like it was in V5. I don't see any reason why the bank needs changed. Peeps saw the issue most people who aren't crim mains had with the V5 bank robbery and fixed it.

I feel like you guys aren't having fun because you got restricted by being unable to turn the entire city into the city of Chicago with rampant shootings 24/7 in my honest opinion
There's no need for you to go after me claiming I don't RP when you know nothing about what I do on the server, you only see me in shootouts because thats when you "interact" with me and it's never a pleasant experience. I am not asking for a city wide shootout, never once stated that, though the current bank is indeed too restrictive in the way that the only ways out of the bank are some doors that are very easy to camp and put the crims in a single file line to get blasted as soon as they go out.

But sure crucify me for not wanting to pretend to be drunk after I get home from work and get on the game
 
I just see complaining and ever since V6 came out thats all i've heard from crim mains is that bank is to restrictive yadda yadda yadda.
Wow ever thing we say that because... it is?

We're just asking for something more exciting then staring at a single door for 10 minutes, to run into the sewers and do the same
 
There's no need for you to go after me claiming I don't RP when you know nothing about what I do on the server, you only see me in shootouts because thats when you "interact" with me and it's never a pleasant experience
Thats all i've ever seen you do soooo what else would you like me to assume?
But sure crucify me for not wanting to pretend to be drunk after I get home from work and get on the game
Other people manage to do that plenty of times on top of creating other stuff. Just had someone today roleplaying as a robot with 2 people managing the robot and it was quite funny to see and interact with.
We're just asking for something more exciting then staring at a single door for 10 minutes, to run into the sewers and do the same
If robbing a bank and getting into a massive shootout isn't exciting then i really don't know what to say. Play Escape from Tarkov or something idk. I don't see any problems with the bank robbery system and Peeps as stated in this thread feels very similar
 
For 6.1 we have halved the amount of XP you get doing a bank robbery. We have also reduced the XP you get from killing cops.
With all due respect, this is not going to change the fact people do it for XP/points. It is halved for everyone so that means organisations will still do bank for XP/points as it will still be a good way to get XP/points up. It will just be slower, for everyone.
Raiding will happen anyways so after getting the few civilian kills, you kill cops. In my opinion this is not a very useful change and will most likely change nothing other than the leaderboard having less points on it after some time.

I would love to suggest a change that would work but I honestly have no idea how to tackle this.
The only thing that would probably work is adding more criminal activities, but then new problems will arise.
 
Thats all i've ever seen you do soooo what else would you like me to assume?
Other people manage to do that plenty of times on top of creating other stuff. Just had someone today roleplaying as a robot with 2 people managing the robot and it was quite funny to see and interact with
I roleplay quite often I just don't want to roleplay with you because you quite honestly make it insufferable and it's very unpleasant to be around you in any situation, I'm not trying to be a dick I'm just being honest in how I feel about you and I avoid any interaction with you possible because It's better than getting into a situation with you and us both being unhappy about it. All I've seen you do recently is prey on crim players and even a few new players before they even get to start the crim RP they wanted to start. It really demoralises some players when a cop who's been camping certain spots waiting for people to get in a car with a gun on their back just for it to be taken away.
If robbing a bank and getting into a massive shootout isn't exciting then i really don't know what to say. Play Escape from Tarkov or something idk. I don't see any problems with the bank robbery system and Peeps as stated in this thread feels very similar
It's not exciting when all you do in said shootout is hold a position.
 
Keeping the hat off actually allows me to use my brain. Most people don't want a city wide shootout. It was miserable and agony but i don't expect crim mains to care about the average player

Oh they absolutely can. They can have plenty of RP if you guys knew how to RP. Ive had other crim mains do DUI crashes, neighbor disputes, and today i had think it was @Tarone Idrin (mohammed) do a drug overdose in the car which we roleplayed giving him narcan then rushing him to hospital in a PD vehicle. Your fun consists of CSGO like play. If thats what you want go for it but not everyone wants to be fucked over by a city wide shootout like it was in V5. I don't see any reason why the bank needs changed. Peeps saw the issue most people who aren't crim mains had with the V5 bank robbery and fixed it.

I feel like you guys aren't having fun because you got restricted by being unable to turn the entire city into the city of Chicago with rampant shootings 24/7 in my honest opinion
why would any of us big orgs that are fighting for tops spots and wanting them go and do some rp using drugs where we can die as it loses xp for us, takes chances of us getting xp away and overall is pretty stupid taking drugs too u od (3.4)
Look at it in another way the a pd main, or can u not do that cause u just mass rdm?
 
With all due respect, this is not going to change the fact people do it for XP/points. It is halved for everyone so that means organisations will still do bank for XP/points as it will still be a good way to get XP/points up. It will just be slower, for everyone.
Raiding will happen anyways so after getting the few civilian kills, you kill cops. In my opinion this is not a very useful change and will most likely change nothing other than the leaderboard having less points on it after some time.

I would love to suggest a change that would work but I honestly have no idea how to tackle this.
The only thing that would probably work is adding more criminal activities, but then new problems will arise.
The point is that it makes other xp methods (drugs etc) more competitive. We have also decided to boost the negative point values for being killed by cops slightly, to further add risk to doing a bank robberys soley for XP gains.

Originally the bank robbery and killing cops had a high score value due to the risk involved. But if people are doing these things specifically for the points because they feel they have to then it is clear we must balance things so that players don't feel they HAVE to do it to not get left behind. If you're not enjoying something, we want you to be able to not do it.

Of course people will still do bank robberies just because they want the shootout, which is the main reason we have locked down the system so much compared to V5. Without these restrictions players do just take over the city as much as possible. In fact this was seen when a bug was discovered that allowed you to leave the bank if you hugged the edges. Once that became known we saw a bunch of robberies that were as disruptive as possible because that is what is most fun for the robbers (and we get that, players want big shootouts). But unfortunatly on a server with 120 other players, we need to keep things fun for everyone.


The most important takeaway here is this:


The bank robbery system we have now benefits the majority of the server. And I'll admit, some of the few hardcore players who min max and like to get as good as possible at something, might begin to find the new system a bit more stale and less action packed. But for the majority of players (whether they are involved in a robbery, or are bystanders trying to go about regular RP), the new system is just plain better, and leads to a better experience overall.
 
All I've seen you do recently is prey on crim players and even a few new players before they even get to start the crim RP they wanted to start. It really demoralises some players when a cop who's been camping certain spots waiting for people to get in a car with a gun on their back just for it to be taken away.
In the entire time i've been around this community all i've ever seen you do is raid, bank raid, mug and repeat so i'm not sure what type of roleplaying your doing if im being completely honest with you

If conducting traffic enforcement is preying on people then absolutely. For the most part i camp subs roundabout, Business Junction, and today i was mainly focusing on people blowing stop signs around storage, driving wrong way into storage, and illegal parking at storage.. I do a lot of traffic enforcement to avoid the endless amount of shootouts. What would you like me to do? I'm a traffic officer am i supposed to just ignore everything i see? I stop and help stranded motorists, I handle traffic wreck investigations. You can ask @Clarky about his highway disaster yesterday lol Me and another officer handling a entire highway shutdown. I do a very proactive approach to policing where as most of the PD is just responding to shootouts and that's it. Thats not the type of police RP i'm looking for and i do my best to avoid it unless its directly in front of me.
t's not exciting when all you do in said shootout is hold a position.
Its called being tactical and organizing a response to a active bank robbery with multiple suspects. You setup a perimeter and create a gameplan on how to tackle the situation. You should watch police bodycams on how they respond to bank robberies. Same policy and procedure. Sorry we won't rush in that's not how it works my man.
or can u not do that cause u just mass rdm?
Old news try something else to use against me lol
 
We need this under development again.

 
In the entire time i've been around this community all i've ever seen you do is raid, bank raid, mug and repeat so i'm not sure what type of roleplaying your doing if im being completely honest with you

If conducting traffic enforcement is preying on people then absolutely. For the most part i camp subs roundabout, Business Junction, and today i was mainly focusing on people blowing stop signs around storage, driving wrong way into storage, and illegal parking at storage.. I do a lot of traffic enforcement to avoid the endless amount of shootouts. What would you like me to do? I'm a traffic officer am i supposed to just ignore everything i see? I stop and help stranded motorists, I handle traffic wreck investigations. You can ask @Clarky about his highway disaster yesterday lol Me and another officer handling a entire highway shutdown. I do a very proactive approach to policing where as most of the PD is just responding to shootouts and that's it. Thats not the type of police RP i'm looking for and i do my best to avoid it unless its directly in front of me.
Traffic enforcement is fine but I find that your way of doing it is just toxic and insufferable. It's not very often that I hear something good about an interaction with you even from people that you don't even know I'm friends with. Again, not trying to be a dick but if all I hear about you is negativity, and every experience I have with you is negative, it gives me quite a good feeling that you aren't a nice person to be around which motivates me to completely avoid you and not show any fun roleplay in your presence just in case you ruin it.
Its called being tactical and organizing a response to a active bank robbery with multiple suspects. You setup a perimeter and create a gameplan on how to tackle the situation. You should watch police bodycams on how they respond to bank robberies. Same policy and procedure. Sorry we won't rush in that's not how it works my man.
The server is for fun, not to be 100% realistic. Nobody would play the server if it was 100% realistic. I'm just not going to interact with you from this point onward because it's not a pleasant experience and you refuse to see things from another perspective.
 
What i think is that people who are “bored” of bank are the people who grind it for the XP aspect. The other players like myself who do not care about grinding XP and don’t do “raid, raid, bank, grow” actually find enjoyment in doing them because it’s not overdone.

I like doing bank because i don’t do it continuously. Therefore finding it fun when i actually do it. The hardcore pvpers who continuously do bank are obviously going to get bored of doing it because you’re not seeing the fun aspect in the pvp but the competitive side.

No judgement but people have preferences for what they do, if you want to just spend your time raiding and doing bank go for it but don’t than complain cause you decided to overdo something continuously because you’re competing to be number 1. If you did it once in awhile you’d probably enjoy it more.

Hence why more RP and less pvp needs to be encouraged, if people decided to maybe go on a job every now and than, craft guns and set up a nice shop, go fishing or even just talk to other players instead of relying on pvp to have fun than you wouldn’t get bored of the pvp side when you do it.

I think if the server had no leaderboard, no “heavy competition” with orgs trying to be the best people wouldn’t be complaining about “grinding for xp”.
 
For 6.1 we have halved the amount of XP you get doing a bank robbery. We have also reduced the XP you get from killing cops. You should be doing bank robberys because you want to, not because you think you have to. Hopefully now you will not feel like you have to do it to keep up with other orgs.

The current way the bank robbery works is not going to change any time soon. All evidence we have seen from our perspective (which involves observing how all kinds of players perform robberys, both hardcore and casual on both sides) shows we have achieved our goal of creating a bank robbery that requires more reliance on teamwork, and causes the least damage to those not involved (it is pretty well known that the robberys in V5 were a terrible experience for anyone not taking part). Whilst 6.1 does make some minor changes to the bank, the core is the same. We are always refining the system to make it even less disruptive and more balanced, but we like how it is developing.

If you find headglitches in any part of the map you should make bug reports on them.

I'll try to be as short as possible while also explaining both sides of a bank robbery from the POV of someone who very often plays both sides:

PD Wise:
    • PD has to stretch it's resources less thin compared to previous iterations of the map
    • *Reasonably only have to watch 2 places ( I'll get to why in the issues part )
    • Extremely more easier to contain the areas involved in the shootout
    • Clear tactical improvement ( This is due to the less areas the robbers can access )

Crim Wise:
    • Tactical revamp of how a bank robbery plays out
    • Civilians stop being killed in a city wide terrorist attack
    • Getting the money innitially is easier
    • Losing a single team member doesn't impact the outcome of a bank raid as much as it did in previous iterations of the map where "map control" mattered way more
    • A much higher variety of teamwork is put to perspective and this makes pushing out of the bank increasingly more tactical

From this standpoint it is clear that the idea behind it is a clear improvement to previous iterations, however, in my opinion, there are still improvements that can be made to it. Before going into my suggestions, it is important to mention the current problems that this iteration has:

ISSUES:
  • The lack of more initial strategies to exit the bank makes the whole situation extremely predictable and very likely to become monotonous as time goes by.
  • The bank's back door makes it ideal for criminals to bring "one hit kill" weapons such as the AS50 to the point that the gun seems overpowered again ( even though it is borderline unplayable unless you're holding a single angle )
  • The shutters are extremely quick to drop down, making it that quite often, civilians will get trapped in the bank instead of being able to leave before the bank encloses itself, making it a very annoying waiting game until the bank opens again.
  • *The bank sewers are a very welcome addition, however, turns should be added to prevent a single police sniper from being able to hold off a hord of bank robbers by himself from Stalburg, basically making the PD having to concentrate on a single point for a very long time. ( ie. I've org wiped a couple of orgs already by playing the TFU sniper solo which should not be a possibility, or at least way harder )
  • From a crim standpoint, exiting both sewers points or the single back door is extremely challenging even while playing as a team due to how easy the police can sit and hold doors, specially if the players are smart enough to hold their positions.
  • As a result of all this, the bank is becoming increasingly more boring for both sides.
SUGGESTIONS:
  • The bank's back door is clearly being an issue, and, as such, a couple solutions can be implemented, ie: Creating another access point in the rear of the bank; Change the door to a double door to mitigate a bit of how easily a single as50 can hold off a hord of cops.
  • A possibility of a third sewers exit could be considered, perhaps in the rear bank area near the toilets would be very interesting.
  • As stated above, add a turn or change the extremely overpowered holding angle for a sniper in stalburg to easily hold off a sewers push.
  • Changing how quickly the shutters close, although this can probably lead to the Police being shot from the entrance area before being able to arrive.
  • There are very likely more possibilities to this problem that I'm not considering within this post however it's already a starting point.

Lastly, regarding the upcoming changes to the org xp stuff, it's important to mention that absolulely no one joins the server to become the number 1 org solely for the bragging rights that gives. The gamemode, regardless of which side you're playing, has always been about the people you play with and generally having fun with your friends really. Reducing these values is not going to make a difference on how much people will bank raid / raid and kill cops, at most, it will probably make the situation even worse from such standing point as those players will have to do twice as much the XP from both activities as they do currently.
 
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What i think is that people who are “bored” of bank are the people who grind it for the XP aspect. The other players like myself who do not care about grinding XP and don’t do “raid, raid, bank, grow” actually find enjoyment in doing them because it’s not overdone.
Do you not find it boring to hold an angle every time you raid bank until you eventually have to push out and either get dropped by cops that are also camping an angle? I personally don't find it fun to do the same thing the same way, I like variety.
I like doing bank because i don’t do it continuously. Therefore finding it fun when i actually do it. The hardcore pvpers who continuously do bank are obviously going to get bored of doing it because you’re not seeing the fun aspect in the pvp but the competitive side.

No judgement but people have preferences for what they do, if you want to just spend your time raiding and doing bank go for it but don’t than complain cause you decided to overdo something continuously because you’re competing to be number 1. If you did it once in awhile you’d probably enjoy it more.

Hence why more RP and less pvp needs to be encouraged, if people decided to maybe go on a job every now and than, craft guns and set up a nice shop, go fishing or even just talk to other players instead of relying on pvp to have fun than you wouldn’t get bored of the pvp side when you do it.

I think if the server had no leaderboard, no “heavy competition” with orgs trying to be the best people wouldn’t be complaining about “grinding for xp”.
There would definitely still be heavy competition if there was no leaderboard, the leaderboard being there just gives people ammunition to say "haha i'm better than you" and measure eachother.
 
Do you not find it boring to hold an angle every time you raid bank until you eventually have to push out and either get dropped by cops that are also camping an angle? I personally don't find it fun to do the same thing the same way, I like variety.



There would definitely still be heavy competition if there was no leaderboard, the leaderboard being there just gives people ammunition to say "haha i'm better than you" and measure eachother.

Don’t get me wrong, variation is not a bad thing and changing things isn’t either. I would like to see more ways bank can be played and more methods of playing introduced. I don’t really find it boring because i don’t do it often.

On the other hand the leaderboard plays a massive part in how competitive people are. I see it all the time “who’s number 1?”. “That’s why you’re not top of the leaderboard”, “you’re only ‘ ‘ on the leaderboard damn”. people base their leaderboard placement and grind out the xp to “be the best”. As inch’s even stated about ‘grinding xp’ which wouldn’t even need to be a worry if their was no leaderboard to grind placement on?

everyone likes variety, that’s what makes games good but when people complain about things based on “xp” they aren’t wanting it to be changed for the benefit of it being fun but for it to benefit their org status/placement.

everyone was excited to try v6 bank and A LOT of people who did it enjoyed it because it was new, when people do bank every day for the XP you aren’t going to enjoy it? i get your point but competition is based on “being the best” and for sure being number 1 on the leaderboard is definitely a huge part of that.

Changed to the bank wouldn’t be a bad idea but i don’t think people can complain about it when they’re only doing it for xp.
 
There has been too many bank raids that I haven’t had to shoot a single bullet. With that being either the as50 has held down the SINGLE door and wiped pd or my org, it’s happened for others as well. Then it does pretty much become impossible by the robbers if there is cops not peaking anything and or pushing. If a cop is holding sewers with sniper it’s difficult too push out, then if u do manage till kill then all cops know you are pushing sewers. So then they can get in position with head glitches or places u can’t even see them yet they can see you. Push out at regals, cop on stairs and parking yet u have a SINGLE door to push out. Then go too pumping station and go too push out, 2 ways with 1 being a SINGLE door and the other double. At that point there is so many different angles u need too cover where u can’t even see cops at times, then there is several head glitches all over what have been mentioned before. The next part pumping station exit gets blocked with tfu van at times, u can’t jump over that, so that exist is gone if u do manage to kill cops there. Then u need too go back too bank or regals, at that point cops have spawned back in and nlr could nearly be over so they can come back, there could still be cops at bank or regals holding it. So u are really really limited, the SINGLE doors u can push out of if a cop is holding it is very difficult.
I think the bank shutters should come up again after a short period of time with fault shutting.
 
People talking about bank all the time while Bazaar is laying murdered over here in the corner.

But to stick on topic, I think Peeps says it good with that Bank raids should be about having fun with PvP'ing and not farming XP. Its not about winning more, then again I rarely PvP so the ones that do would probably be better to listen to.
 
well for obvious reasons i havent tried the new bank raid but ive watched it on screenshare and i feel like it just looks like mostly cops camping, its looks very different from v5 where u drove around in the city and and split up in that kind of way if that makes sense? what i really liked about the old bank raiding was both on cop and on crim you could like create more like strategies and way to push together in all kind of different ways. but yeah i cant really say anything since i havent tried it but the new bank raid does look really cool
 
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