StephenPuffs
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  • If after I have finished doing the rework of all materials with cars and you see any major material flaws or greenish areas (see below) please let me know as I'm trying to fix a bunch of mistakes made by TDM when he originally set this all up. I'm also exploring changes to fix some other texture flaws or pixelated grossness that I may be able to improve.
    1BixAeq.png
    Vehicle material update: The order isn't perfect, done with Aston Martin, Audi, BMW and Bugatti. Some vehicles may look bit different than before, but I am doing my best to keep them nice as best I can. I also am improving some textures as I see fit, but this adds a ton of time so I may not do this for all but I can come back to it later.

    Preview:
    tS0fXSh.png
    Well I didn't finish car materials in time, but I'm glad the day/night cycle is now more or less complete. Of course adding weather back in will be a pain, but I hope everyone is enjoying the new stuff more. Plus this allows us extra freedoms we didn't have before. Yes I know my personal post is a bit late, but meh, I'm happy that my personal project that I had going is done now.
    StephenPuffs
    StephenPuffs
    True screen effects would be gone, didn't occur to me that that was within that module as well. A lot of visual effects were put into one place when they never should have been, but trying to separate it out has proved troublesome with how GMod does those. I will look into a way to add something like it back in. My B. What's wrong with decals though?
    • Like
    Reactions: bobo
    Husky
    Husky
    Meant blood not decals! although glass windows such as regals etc are a pain to shoot through without a cleardecals bind (against the rules). Perhaps windows shattering would be a nice idea, obviously to preserve gameplay you couldn't walk through them
    • Winner
    Reactions: bobo
    StephenPuffs
    StephenPuffs
    That's a map thing. Plus at the time Paralake was made, certain limits were basically at their maximum so that wasn't possible. Now maybe it is but that's up to @Xquality to do or investigate. If you mean the fading to black and white while bleeding, that was also a side effect of not being allowed multiple effects, but I knew that one existed and the sharpening still gives enough of an idea you are.
    • Informative
    Reactions: bobo
    I sure love having to fix mistakes made by TDM where I can... For example, I found out his textures for the grille on certain cars was entirely wrong, so now it looks much nicer.
    His:
    Kuv3QYU.png

    Mine:
    Jar91b6.png

    There are plenty of other changes I wish I could do, but some are more practical than others.
    I'm reminded why I probably stopped doing this process, it takes forever and is incredibly boring, as not all cars are set up the same way nor can I copy paste settings and have it be reliably good. That being said, progress there is being made.
    • Informative
    Reactions: Creepis
    Creepis
    Creepis
    just give the Mini 1000HP and we'll be fine
    jjjackier
    jjjackier
    wouldn't it be better to focus on more important projects than car materials?
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