What rule do you wish to Edit/Add: 5.5 Robbing the bank
Your version of the rule:
Players are only allowed to assist in the bank robbery if they have joined the bank robbery by texting the NPC. They must be outside the vault when the drill is placed and must not travel too far from the bank before the vault door is opened. Any player who is removed from the bank robbery must no longer assist in the robbery and must flee the area.
Hostages may not be taken before, during or after a bank robbery. Police may not force players who are arrested after the bank robbery is successful to forfeit the cash given to them by the bank robbery NPC.
Why do you believe this rule should be Added/Edited: The goal is to create more interesting bank robberies, rather than to just immediately open fire on bank robbers/police. This allows for more tactical planning from both sides, and creates an interesting situation for both police & bank robbers to solve. This also allows smaller groups of people to stand a chance in robbing the bank while there is a strong police presence.
Obviously there are other things to take into account as well. The hostage would have to be a genuine hostage, meaning that it must be a person who is not "in" on the robbery. The player being taken hostage may not be mugged either.
I discussed this with @Samuel, and we were not really sure what positives and drawbacks there could be (Except the ones mentioned above) so if you have any views on it, please, leave it bellow!
Your version of the rule:
Players are only allowed to assist in the bank robbery if they have joined the bank robbery by texting the NPC. They must be outside the vault when the drill is placed and must not travel too far from the bank before the vault door is opened. Any player who is removed from the bank robbery must no longer assist in the robbery and must flee the area.
Why do you believe this rule should be Added/Edited: The goal is to create more interesting bank robberies, rather than to just immediately open fire on bank robbers/police. This allows for more tactical planning from both sides, and creates an interesting situation for both police & bank robbers to solve. This also allows smaller groups of people to stand a chance in robbing the bank while there is a strong police presence.
Obviously there are other things to take into account as well. The hostage would have to be a genuine hostage, meaning that it must be a person who is not "in" on the robbery. The player being taken hostage may not be mugged either.
I discussed this with @Samuel, and we were not really sure what positives and drawbacks there could be (Except the ones mentioned above) so if you have any views on it, please, leave it bellow!