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I should preface this by saying, no matter which way the vote goes this is on the back burner and wouldn't be changed soon.
When we first started PH we decided that we would keep it simple originally, but as any long term member would attest to PH has come a long way from where it began. So we had said at the time that multiple ammo types other than the basic would be unneeded. Now however I am wondering if we should do that. Since the guns already fire their correct ammo type and do damage accordingly. Like the MP5 and M9 both firing the 9x19mm Parabellum round. This then would reduce the price of some because of their lower caliber and lesser lethality. Obviously any current magazines and such would be converted to the proper type for that weapon.
This would make things like a Beretta M9 ammo (9x19mm) be plentiful because it's relatively cheap while a Desert Eagle's ammo (12.7x33mm Action Express) would be more costly. In some ways this also creates more opportunity to make bullet damages a bit more realistic. While the balancing is nice it's based somewhat on the notion there are only 4 unique ammo types but each gun has a different chambering. So the Desert Eagle could then do a fairly substantial amount of raw damage compared to the M9.
So it's all a bit confusing as it is good in some ways but will also make some guns perhaps a bit OP. I figure it's best to leave this question up to the community. I reserve the right to change just how powerful some ammo types may be though, and their penetrative power for armor, walls, people, etc.
When we first started PH we decided that we would keep it simple originally, but as any long term member would attest to PH has come a long way from where it began. So we had said at the time that multiple ammo types other than the basic would be unneeded. Now however I am wondering if we should do that. Since the guns already fire their correct ammo type and do damage accordingly. Like the MP5 and M9 both firing the 9x19mm Parabellum round. This then would reduce the price of some because of their lower caliber and lesser lethality. Obviously any current magazines and such would be converted to the proper type for that weapon.
This would make things like a Beretta M9 ammo (9x19mm) be plentiful because it's relatively cheap while a Desert Eagle's ammo (12.7x33mm Action Express) would be more costly. In some ways this also creates more opportunity to make bullet damages a bit more realistic. While the balancing is nice it's based somewhat on the notion there are only 4 unique ammo types but each gun has a different chambering. So the Desert Eagle could then do a fairly substantial amount of raw damage compared to the M9.
So it's all a bit confusing as it is good in some ways but will also make some guns perhaps a bit OP. I figure it's best to leave this question up to the community. I reserve the right to change just how powerful some ammo types may be though, and their penetrative power for armor, walls, people, etc.