better for shop owners aswellStephenPuffs said:I agree with this, taxes should only change 1% down and 5% up per minute. So if taxes were at 25% and mayor wanted 0% tax, it would take 25 minutes to get there but if s/he wanted 50% tax, it'd only take 5 minutes. Possibly also making it so every minute taxes are 35% or higher, it adds to a counter which is within an acceptable time that mayor could be assassinated. Meaning like, if the taxes were at 35%+ for 15 minutes, then mayor lowered them back down, you would have 15 minutes in which it would not be considered RDM to kill the mayor.
Yea, cause I hate how people always request mayor to set taxes to 0% just so they get stuff cheap, instead of just happening to buy stuff when taxes are low. Also I kinda think we need to make it so if the mayor has like 10 minutes straight of more expenses than income for the city, they'd be kicked out of office, as to help prevent mayors that put everything to 0% and watch the city go bankrupt. Also with the previous change I mentioned, when they become mayor taxes will be 25% so in 10 minutes they would not be able to possibly set to 0% for players. So it'd make it competitive to buy at the right time then for players, sure this will make things cost more generally speaking but at least then government jobs shouldn't ever have to worry about if the city has funds to pay them.StephenPuffs said:I agree with this, taxes should only change 1% down and 5% up per minute. So if taxes were at 25% and mayor wanted 0% tax, it would take 25 minutes to get there but if s/he wanted 50% tax, it'd only take 5 minutes. Possibly also making it so every minute taxes are 35% or higher, it adds to a counter which is within an acceptable time that mayor could be assassinated. Meaning like, if the taxes were at 35%+ for 15 minutes, then mayor lowered them back down, you would have 15 minutes in which it would not be considered RDM to kill the mayor.