Topic: To allow Players who know CPR to assist in resuscitation.
Explanation: CPR Is used in emergency situations where defibrillators are not currently around, and used when the heart has stopped beating or is slowing. CPR could be used by anyone that knows how to perform it correctly.
Why It should be added: I think it would bring further realism into the server because: Just because a medic is not around/on duty a person will not need to just be uncontentious and die.
CPR is used to double the likely hood of a person survival. It's used until more advanced procedures (Defibrillators) come on scene. This can keep an person uncontentious a little longer. of course this would not work on a person who is bleeding out or a person who is already deceased.
This does not need to be added to everyone on the server. There could be a sort of system that allows people to take some kind of test? Or a new skill like a lifesaver? They could use bandages/stim packs more effectively as well as have the ability to use CPR. (@Chris idea of the lifesaver skill)
This could be useful in many ways, A great example is: If there is no medics currently on duty, People can still attempt to bring an uncontentious person back (rare chance) CPR would also take a considerably longer time than defibrillators and the success rate would be lowered. Unless the person has a high amount of regent genes. then maybe they can be resuscitated easier.
Watching a guy simply being knocked out and die because there is no medics on is a bit of a downer for me. Being able to continue a role play of trying to save the persons life would be amazingly fun and could support in some people continuing a role play siltation instead of walking away from dead bodies on the streets.
Another thing that seems to annoy people is that cops can be taken out by several bullets then a medic just comes along and revives him if it was safe. Then the cop gets up and goes back to attacking the criminals. Or people going to the NPC inside hospital to get healed and going back to the bank. This provides an unfair advantage to the officers. If it was made possible that the officer had to wait an amount of time before going back in for example; A medic taking him to the hospital, rolepaly treating his wounds and 5 minutes later being able to go back would be much more realistic.
The use of epinephrine is mostly to stop elergic reactions but if going into a cardiac arrest (Sudden cessation of the heart) An epinephrine can be used to:
The ability to lie down in the hospitals bed for a much better passive roleplay feel. As well as the change in the beds looks.
Burn Victims: After being burnt, Depending on how bad it is the effects of the burns can vary. The most common Symptoms includes:
Additional notes:
Explanation: CPR Is used in emergency situations where defibrillators are not currently around, and used when the heart has stopped beating or is slowing. CPR could be used by anyone that knows how to perform it correctly.
Why It should be added: I think it would bring further realism into the server because: Just because a medic is not around/on duty a person will not need to just be uncontentious and die.
CPR is used to double the likely hood of a person survival. It's used until more advanced procedures (Defibrillators) come on scene. This can keep an person uncontentious a little longer. of course this would not work on a person who is bleeding out or a person who is already deceased.
This does not need to be added to everyone on the server. There could be a sort of system that allows people to take some kind of test? Or a new skill like a lifesaver? They could use bandages/stim packs more effectively as well as have the ability to use CPR. (@Chris idea of the lifesaver skill)
This could be useful in many ways, A great example is: If there is no medics currently on duty, People can still attempt to bring an uncontentious person back (rare chance) CPR would also take a considerably longer time than defibrillators and the success rate would be lowered. Unless the person has a high amount of regent genes. then maybe they can be resuscitated easier.
Watching a guy simply being knocked out and die because there is no medics on is a bit of a downer for me. Being able to continue a role play of trying to save the persons life would be amazingly fun and could support in some people continuing a role play siltation instead of walking away from dead bodies on the streets.
Another thing that seems to annoy people is that cops can be taken out by several bullets then a medic just comes along and revives him if it was safe. Then the cop gets up and goes back to attacking the criminals. Or people going to the NPC inside hospital to get healed and going back to the bank. This provides an unfair advantage to the officers. If it was made possible that the officer had to wait an amount of time before going back in for example; A medic taking him to the hospital, rolepaly treating his wounds and 5 minutes later being able to go back would be much more realistic.
The use of epinephrine is mostly to stop elergic reactions but if going into a cardiac arrest (Sudden cessation of the heart) An epinephrine can be used to:
- Increasing heart rate
- Increasing heart muscle contractility
- Increasing conductivity through the AV node
The ability to lie down in the hospitals bed for a much better passive roleplay feel. As well as the change in the beds looks.
Burn Victims: After being burnt, Depending on how bad it is the effects of the burns can vary. The most common Symptoms includes:
- Pain the degree of pain is not related to the severity of the burn -- the most serious burns can be painless: This would restrict you from gaining regen in health until You receive medical attention from a medic/npc or a stim pack.
- Shock: From shock your Alertness drops as well as the ability to see things clearly. This would be permanent until you receive medical attention in perp from a medic/NPC or a stim pack. Whiles in shock the ability to shoot or run is altered.
Additional notes:
- CPR Should only be used when medics are not around.
- It would be rare to bring someone back with CPR
- Instead of brining someone back, It could be used to keep a person living(Uncontentious) Until a medic arrives on scene. To avoid trolling players can re spawn themselves after the original waiting time? (@Hazza56 suggested the limit of CPR is once and increases the unconscious time by 3 minutes.)
- This should not effect the medics job at all due to defibrillators being faster and easier to use.
- A person dying/falling uncontentious from blood lost would not come back from CPR.
- CPR could be something you need to learn(maybe?) Before trying it. Because In real life it takes time to learn the right technique to actually start someone's heart again.
- Bandages could be used on uncontentious bleeding suspects before CPR
- If a person is brought back from CPR they would have a longer stunned (disorientated screen) time
- People with high regen can be Resuscitated easier.
- CPR learned from a skill addition to genes. Or a book at safety first. (high price)
- CPR Kits: A kit bought from safety first, Is used to perform cpr. (Instead of having a skill tree or learning) Will cost substantially more than bandages.
- Alcohol poisoned suspects can't be Brought back from CPR.
- First aid/CPR kits can be crafted with high int and high crafting. (Would no be able to buy at safety first)
- (Suggested by @NamesInsane) CPR Would be more effective with a higher first-aid skill. It also increases first aid. a max first aid can increase the likely hood of resuscitation by 5<%?
- This could also be useful if there were two medics on scene. one performing CPR until the other medics defibrillators are charged. Increasing the victims chance of survival.
- Epinephrine auto injector: One use pens that will bring people back that has died a few seconds after being uncontentious. One use unless you have a large ambulance that comes fully equip.
- If people have been given serious injuries like a gunshot. They should be taken to the hospital instead of just being fibrillated and able to fight again. This would bring further realism and would help stop officers constantly raiding after being fibrillated. I see many people complain constantly about this. I feel it would make it much more fair.
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