Server Suggestion Crowbarring while airborne or falling the stairs.

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Suggestion Title: Crowbarring while airborne or falling the stairs.
Suggestion Description: Make crowbarring attempt failed as the user is too far away from the door

Why should this be added?:
- More Realistic
-people wont crowbarring while airborne, or while at the under floor, that's unrealistic and meta.

What negatives could this have?:
- more failing raiding attempts

What problem would this suggestion solve?: -people wont crowbar while airborne, or starting crowbarring and fall to the under floor of the building
 
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Crowbarring is a bit silly, you can straight up 180 and start walking away and the door will still open. Needs some attention IMO.
 
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How it currently works is if you start to look and move away from the door you are crowbarring then it reduces the success rate. For gameplay purposes, this is a far better option than nerfing crowbars further.
 
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How it currently works is if you start to look and move away from the door you are crowbarring then it reduces the success rate. For gameplay purposes, this is a far better option than nerfing crowbars further.
yeah, expect that part, shouldn't there be something to prevent someone to crowbar while 2-3 meters away, like jumping into the down floor? i am okay with move away and look away in close range of the door, but jumping 3-4 meters away and still crowbarring its kinda unrealistic, still the success rate of someone that has lockpick at level 8, has pretty good success doing that and open the door in like 1-3 attempts
this is not to nerf the crowbars attribute , this is so they dont be used in such big unrealistic way,
 
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yeah, expect that part, shouldn't there be something to prevent someone to crowbar while 2-3 meters away, like jumping into the down floor? i am okay with move away and look away in close range of the door, but jumping 3-4 meters away and still crowbarring its kinda unrealistic, still the success rate of someone that has lockpick at level 8, has pretty good success doing that and open the door in like 1-3 attempts
this is not to nerf the crowbars attribute , this is so they dont be used in such big unrealistic way,
Idk if you're crim or have even tried raiding. Im 8/8 lockpicking and its still hard to get a door open when walking away. If you actually want to implement this nerf it would be impossible to raid. The moment you would try to lockpick you'd be dead a second later because of the wb(wallbangs).
good success doing that and open the door in like 1-3 attempts
This is not true at all, it takes atleast over 5 tries on average if you were to do the falling strat.
this is not to nerf the crowbars attribute , this is so they dont be used in such big unrealistic way,
Even if the intention wasnt to nerf it, it would still make it impossible to raid, it also dont have to be so realistic, its a game.
 
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Idk if you're crim or have even tried raiding. Im 8/8 lockpicking and its still hard to get a door open when walking away. If you actually want to implement this nerf it would be impossible to raid. The moment you would try to lockpick you'd be dead a second later because of the wb(wallbangs).

This is not true at all, it takes atleast over 5 tries on average if you were to do the falling strat.

Even if the intention wasnt to nerf it, it would still make it impossible to raid, it also dont have to be so realistic, its a game.
yeah but its like exploiting to open the door that way. isn't it? i mean theres more options than jumping to down floor while crowbarring at slums 4,project 4,and regals 5 the nerf of the crowbar is made basicly for this reason, what if this option jumping+crowbarring did not existed, but instead to boost the crowbar attribute a bit, remember you can always use a bomb too
 
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For balance reasons.

Bobby pins are more silent but they freeze you, crowbars are noisy but you can move, remove this and raiding without bombs will become impossible
 
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