Counter-Strike 2 is apparently “ready to go”, with a beta version due for release in March 2023, with April 1 at the latest.
Speaking on condition of anonymity, sources with knowledge of the game’s development told Richard Lewis that the Source 2 version of Counter-Strike had been a priority at Valve, with one quoted as saying: “The big priority is getting this out and then polishing it, fixing any bugs and bringing it up to the level people expect from CS.”
The Source 2 version of Counter-Strike will apparently boast 128 tick servers at launch, a feature heavily requested from CSGO players. Additionally, an improved matchmaking system is planned to lessen the need for ‘third-party’ matchmakers like FACEIT and ESEA.
CS:GO is yet to be upgraded to the Source 2 engine, and Valve has avoided any official confirmation that it will, so far.
The new engine will also reportedly improve graphical fidelity and optimization.
In regards to maps, countless leaks and data mining has shown that Valve is working on a Source 2 version of maps, being tested as far back as 2020.
The most obvious change for any new version of Counter-Strike would be an upgrade to the Source 2 engine. CS:GO currently runs on the original Source engine, which, although updated over time, dates back as far as 2004.
It’s very unlikely that this will be a “new game” – rather, it will simply be CS:GO as we know it, but using the Source 2 engine. Think of it as a major update to the existing game.
Source 2 is Valve’s newest iteration of the engine, released in 2014, and is already in use for Dota2, Artifact, Dota Underlords, and Half-Life: Alyx.
Of course, an option in an NVIDIA driver is not solid proof that a sequel or port is coming out in the near future. But it might herald some sort of new update for Valve’s decade-old game.
Currently, the only Valve legacy title that has been ported onto Source 2 is Dota 2, which was the very first game to be released with Source 2. But a spiritual successor to Garry’s Mod, Sandbox, is being developed with the Source 2 engine for release in the future.
Speaking on condition of anonymity, sources with knowledge of the game’s development told Richard Lewis that the Source 2 version of Counter-Strike had been a priority at Valve, with one quoted as saying: “The big priority is getting this out and then polishing it, fixing any bugs and bringing it up to the level people expect from CS.”
The Source 2 version of Counter-Strike will apparently boast 128 tick servers at launch, a feature heavily requested from CSGO players. Additionally, an improved matchmaking system is planned to lessen the need for ‘third-party’ matchmakers like FACEIT and ESEA.
CS:GO is yet to be upgraded to the Source 2 engine, and Valve has avoided any official confirmation that it will, so far.
The new engine will also reportedly improve graphical fidelity and optimization.
In regards to maps, countless leaks and data mining has shown that Valve is working on a Source 2 version of maps, being tested as far back as 2020.
The most obvious change for any new version of Counter-Strike would be an upgrade to the Source 2 engine. CS:GO currently runs on the original Source engine, which, although updated over time, dates back as far as 2004.
It’s very unlikely that this will be a “new game” – rather, it will simply be CS:GO as we know it, but using the Source 2 engine. Think of it as a major update to the existing game.
Source 2 is Valve’s newest iteration of the engine, released in 2014, and is already in use for Dota2, Artifact, Dota Underlords, and Half-Life: Alyx.
Of course, an option in an NVIDIA driver is not solid proof that a sequel or port is coming out in the near future. But it might herald some sort of new update for Valve’s decade-old game.
Currently, the only Valve legacy title that has been ported onto Source 2 is Dota 2, which was the very first game to be released with Source 2. But a spiritual successor to Garry’s Mod, Sandbox, is being developed with the Source 2 engine for release in the future.