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Suggestion Title: Dirty Money drop
Suggestion Description: If a bank robbers are letting one person pick up all the money, which is what happens 90% of the time, and that person happens to go down just the same as how police can search the money off the suspect. Criminals should also be given a feature to recover the money off the corpse of their fallen teammate. That could be a money bag entity that appears to be a stolen money bag or simply money entities however with some sort of indicator that it is dirty.
Why should this be added?:
- Currently, If the person with money dies, you get paid nothing no matter what. It's actually a big turn off if that happens to occur because it ruins the whole momentum and renders the whole operation unworthy anymore to pursue for the bank robbers especially considering the risks they're taking.
- Saves robbers from unrealistically and unfairly not profiting off of a bank raid.
- Fair to the cops because they can still confiscate the entity as per the confiscation rules and policies
- Makes complete sense roleplay wise, currently the robbers just leave the dirty money on the corpse but just like picking up your friend's gun after a raid if they die you wouldn't leave over a million dollars on the ground.
What negatives could this have?:
- Prone to minge grab? maybe restrict the ability to pickup for only bank robbers and cops. However it's better the chance to recover over no chance at all.
Suggestion Description: If a bank robbers are letting one person pick up all the money, which is what happens 90% of the time, and that person happens to go down just the same as how police can search the money off the suspect. Criminals should also be given a feature to recover the money off the corpse of their fallen teammate. That could be a money bag entity that appears to be a stolen money bag or simply money entities however with some sort of indicator that it is dirty.
Why should this be added?:
- Currently, If the person with money dies, you get paid nothing no matter what. It's actually a big turn off if that happens to occur because it ruins the whole momentum and renders the whole operation unworthy anymore to pursue for the bank robbers especially considering the risks they're taking.
- Saves robbers from unrealistically and unfairly not profiting off of a bank raid.
- Fair to the cops because they can still confiscate the entity as per the confiscation rules and policies
- Makes complete sense roleplay wise, currently the robbers just leave the dirty money on the corpse but just like picking up your friend's gun after a raid if they die you wouldn't leave over a million dollars on the ground.
What negatives could this have?:
- Prone to minge grab? maybe restrict the ability to pickup for only bank robbers and cops. However it's better the chance to recover over no chance at all.