Topic:
A companion for your base when your growing
Short explanation (in notes):
- Different types, Companion Dogs (Which disappear when you get raided, then re-appear when you get back to your house)
-Utility Dogs (Drug sniffers, Attack / Guard Dogs, ETC)
-VIP Dogs (Alsatian, Japanese Akita, Norwegian Elk Hound, Icelandic Sheep Dog, Huskies, ETC)
Detailed description (why should it become added/...):
I think a companion for when you're growing weed/coke should be added as the games on your phone can get very boring, also wouldn't it be nice to have something to look after?
Optional additions:
-Food (Dog disappears if not fed, Press E to feed dog or left click on it in the inventory to set it down to attract the dog after it runs away)
-Walks (Take dogs out for walks or they get hyper and misbehave
-Cleaning up sh*t (We all saw this coming)
A companion for your base when your growing
Short explanation (in notes):
- Different types, Companion Dogs (Which disappear when you get raided, then re-appear when you get back to your house)
-Utility Dogs (Drug sniffers, Attack / Guard Dogs, ETC)
-VIP Dogs (Alsatian, Japanese Akita, Norwegian Elk Hound, Icelandic Sheep Dog, Huskies, ETC)
Detailed description (why should it become added/...):
I think a companion for when you're growing weed/coke should be added as the games on your phone can get very boring, also wouldn't it be nice to have something to look after?
Optional additions:
-Food (Dog disappears if not fed, Press E to feed dog or left click on it in the inventory to set it down to attract the dog after it runs away)
-Walks (Take dogs out for walks or they get hyper and misbehave
-Cleaning up sh*t (We all saw this coming)