Dogs

Status
Not open for further replies.
Messages
57
Reaction score
116
Points
95
Location
Stockholm, Sweden
Topic:

A companion for your base when your growing

Short explanation (in notes):
- Different types, Companion Dogs (Which disappear when you get raided, then re-appear when you get back to your house)
-Utility Dogs (Drug sniffers, Attack / Guard Dogs, ETC)
-VIP Dogs (Alsatian, Japanese Akita, Norwegian Elk Hound, Icelandic Sheep Dog, Huskies, ETC)

Detailed description (why should it become added/...):

I think a companion for when you're growing weed/coke should be added as the games on your phone can get very boring, also wouldn't it be nice to have something to look after?


Optional additions:
-Food (Dog disappears if not fed, Press E to feed dog or left click on it in the inventory to set it down to attract the dog after it runs away)
-Walks (Take dogs out for walks or they get hyper and misbehave
-Cleaning up sh*t (We all saw this coming)
 
Messages
712
Reaction score
3,415
Points
500
Completely useless as not only does GMod not have good AI prebuilt for something like this, they would serve no meaningful purpose other than create more lag and generally just be in the way. I could make the list of reasons against go on for a long time but suffice to say, there's no way this will happen. Denied
 
Status
Not open for further replies.
Top