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Suggestion Title: Double action firing mode to revolvers.
Suggestion Description: Adding a way to fire revolvers double action, making them more versatile and balanced. Easiest is probably to make something similar to firemodes as we have it right now where you press e + mouse2 to swap between different modes.
Why should this be added?:
- About half the pistols on the server are revolvers yet they see way too little use. They have their place as a pocket sniper due to their high damage and low firerate but if there was a mode where they would be able to fire slightly faster and not having to cock the hammer every time it could make them more balanced if you decide to use it for something like a close range engagement.
It would take some time to develop like anything would but it could be nice for QoL and most systems for something like this are in place.
To balance it so people use both i suggest giving the double action mode high recoil and low accuracy but with a quicker fire rate so it can be used for very close range while keeping the very high accuracy low fire rate single action for longer range engagements.
What negatives could this have?:
- Takes time to develop
What problem would this suggestion solve?: Giving players a more balanced and varied arsenal, both civilian and police.
Suggestion Description: Adding a way to fire revolvers double action, making them more versatile and balanced. Easiest is probably to make something similar to firemodes as we have it right now where you press e + mouse2 to swap between different modes.
Why should this be added?:
- About half the pistols on the server are revolvers yet they see way too little use. They have their place as a pocket sniper due to their high damage and low firerate but if there was a mode where they would be able to fire slightly faster and not having to cock the hammer every time it could make them more balanced if you decide to use it for something like a close range engagement.
It would take some time to develop like anything would but it could be nice for QoL and most systems for something like this are in place.
To balance it so people use both i suggest giving the double action mode high recoil and low accuracy but with a quicker fire rate so it can be used for very close range while keeping the very high accuracy low fire rate single action for longer range engagements.
What negatives could this have?:
- Takes time to develop
What problem would this suggestion solve?: Giving players a more balanced and varied arsenal, both civilian and police.