GENES: Raise the limit to 20

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Main idea: Raise the Gene limit to 20 instead of 15 (Or raise it higher to 25)

Description: Pretty self explanatory

Pros: Something extra for players to work towards maxing out, also allows more players to craft more stuff by letting them add more genes.

Cons: I can't think of any so discuss.
 
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Main idea: Raise the Gene limit to 20 instead of 15 (Or raise it higher to 25)

Description: Pretty self explanatory

Pros: Something extra for players to work towards maxing out, also allows more players to craft more stuff by letting them add more genes.

Cons: I can't think of any so discuss.
I like the idea but I think it should cost a ton of money to upgrade them further. It should continue to raise in price dramatically after 15.
 
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You can still have max intelligence with strength and dexterity to craft most items while also having some points put to regeneration.
I like the idea of having the need to choose what specialty your character will have, even though the current system doesn't offer a lot of options. Having the ability to max almost everything doesn't seem right to me
 
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New players can already invest in strength 5 and floor the shit out of everyone using just there fists or regen 5 and have wolverine regen powers lmfao. That's all that matters in regards to gene points giving any sort of material advantage beyond crafting.
 
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New players no longer have a recoil disadvantage, we need to ensure progression is still available. Regenerating hp 5 seconds faster is not game breaking and I doubt a new player would even be able to tell.
 
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