Description of the idea: SO I have a list of suggestions!
1- Trunk, I think trunks should be able to take what it can rather than focus on weight, for example, you have 500 meth trunk carries 400, it won't let you put any in cause weight.
2- Wrenches and seed trunk limit, doesn't seem realistic that you can only put 50 seeds in 1 slot or 5 wrenches in 1 slot, I feel like they should be able to be stacked higher
3- Be able to freeze chests so people don't steal them as you're trying to craft
4- Ability to stop surrendering when you go to no action in the C menu because sometimes you might get mugged and told hands up, you do it, they say lock the door, you can't cause your hands are up so like you sit there 5-6 seconds waiting
5- Ability to put stuff on another player's chemical table
Why should this be added? (pros): good ideas that could help make transferring items easier
What negatives could this have? (cons): Can't think of any
1- Trunk, I think trunks should be able to take what it can rather than focus on weight, for example, you have 500 meth trunk carries 400, it won't let you put any in cause weight.
2- Wrenches and seed trunk limit, doesn't seem realistic that you can only put 50 seeds in 1 slot or 5 wrenches in 1 slot, I feel like they should be able to be stacked higher
3- Be able to freeze chests so people don't steal them as you're trying to craft
4- Ability to stop surrendering when you go to no action in the C menu because sometimes you might get mugged and told hands up, you do it, they say lock the door, you can't cause your hands are up so like you sit there 5-6 seconds waiting
5- Ability to put stuff on another player's chemical table
Why should this be added? (pros): good ideas that could help make transferring items easier
What negatives could this have? (cons): Can't think of any