Server Suggestion Prevent illegal items from being sold with cash registers.

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Jay

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Suggestion Title: Prevent illegal items from being sold with cash registers.
Suggestion Description: Removes the ability of people selling drugs or illegal items in game through the cash register.

Why should this be added?:
This should be implemented into the server because its not realistic to sell illegal items through a cash register if u take into consideration taxes. Players shouldn't be able to do it because if your selling drugs or illegal items through a cash register it would theoretically report it to the city of paralake, which is extremely unrealistic and risky to do so in the first place. I frequently see people at bazaar selling these illegal items such as bombs or seeds which makes no sense because they are illegal, and the government would be earning money off the sales through a regulated cash register. Now that the server has evolved to a state of criminal roleplay where people are using cash registers to sell each other in game weapons that are illegal such as incendiary devices or bombs to negate the chances of a scam or a deal gone wrong. I think there should be a risk for such items.

What negatives could this have?:
Illegal sales and trades become more risky (but they should be considering its illegal in the first place)
nothing else i can think of off the top of my head but feel free to comment your opinion.

What problem would this suggestion solve?: It would create more interaction and scenarios between different players and organizations
Prevents people from breaking rules by unrealistically trying to sell illegal items through a regulated sale with tax that goes directly to the city funds
Creates more criminal roleplay situations
 
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Cash registers in game are simple. a tool to avoid scams, and let players sell any item they want without having to "attend" the register. Their use doesn’t imply a literal tax record sent to the city hall of Paralake. People don’t roleplay the tax office auditing bazaar transactions, so trying to apply that realism selectively makes no sense. If you’re worried about realism, you’d also have to remove monkeys sprinting towards you with an as50 and cars getting tiered when u go 5mph.

It Punishes Criminal RP More Than It Enhances It.This change removes a safeguard for players who want to roleplay criminal shops without taking a risk of being scammed. Instead of making criminal RP more fun or challenging, it makes it more frustrating and inconsistent. You’re not “creating more risk,” you’re forcing people back to /me and /giveitem deals that are easily abused by scammers or goofy newplayers.

Good RP servers work because there’s a balance between realism and gameplay. If criminals choose to risk selling illegal items displayed at bazaar thats on them. It can lead to great RP moments, like raids, arrests, or different rp scenarios. Removing the method removes that choice and limits creativity.

And dont worry it’s already covered by IC consequences. If someone is dumb enough to blantanly advert "SELLING BOMBS BAZ 8" and put a bomb on display at bazaar it creates an opportunity for cops to investigate and punish them. That’s how RP is supposed to work. You don’t fix “bad” or “risky” decisions by disabling mechanics you let them play out with IC consequences.
 
Just remove the taxes from illegal items like drugs if it’s really a problem.

Also, the item itself wouldn’t need to be specified in a tax form. People put illegal sales through the books all the time as something else, otherwise you’d have unexplained income.
 
Cash registers in game are simple. a tool to avoid scams, and let players sell any item they want without having to "attend" the register. Their use doesn’t imply a literal tax record sent to the city hall of Paralake. People don’t roleplay the tax office auditing bazaar transactions, so trying to apply that realism selectively makes no sense. If you’re worried about realism, you’d also have to remove monkeys sprinting towards you with an as50 and cars getting tiered when u go 5mph.

It Punishes Criminal RP More Than It Enhances It.This change removes a safeguard for players who want to roleplay criminal shops without taking a risk of being scammed. Instead of making criminal RP more fun or challenging, it makes it more frustrating and inconsistent. You’re not “creating more risk,” you’re forcing people back to /me and /give item deals that are easily abused by scammers or goofy newplayers.

Good RP servers work because there’s a balance between realism and gameplay. If criminals choose to risk selling illegal items displayed at bazaar thats on them. It can lead to great RP moments, like raids, arrests, or different rp scenarios. Removing the method removes that choice and limits creativity.

And dont worry it’s already covered by IC consequences. If someone is dumb enough to blantanly advert "SELLING BOMBS BAZ 8" and put a bomb on display at bazaar it creates an opportunity for cops to investigate and punish them. That’s how RP is supposed to work. You don’t fix “bad” or “risky” decisions by disabling mechanics you let them play out with IC consequences.
I must disagree with you here.

You mention that it allows people to roleplay criminal shops without the risk of being scammed. Isn't that one of the greatest risks in the Criminal RP environment? Doesn't it make you more careful knowing that any person that you sell illegal items to or buy from can scam you. After all you are dealing with criminals.

You are correct, that good RP servers manage to find a balance between realism and gameplay, but in my opinion it really doesn't make any sense for an illegal item to be listen in a shop with a cash register, not to mention a tax being taken from it when its sold.

Listing illegal items with the use of the cash register is not a massive part the gameplay that you mentioned and gave examples of. Comparing the realism of not being able to list certain items in a shop and the running with AS50 are two completely different topics and can't be used in the same sentence for comparisons.
 
Their use doesn’t imply a literal tax record sent to the city hall of Paralake. People don’t roleplay the tax office auditing bazaar transactions, so trying to apply that realism selectively makes no sense.
It’s a roleplay server, there is a lot of things that don’t actually happen but are still sort of enforced by rules or game mechanics.

I don't think more people wanna get scammed selling/buying "Tea Leaves"
Bring a gun or deal with people you trust, why should this be a 100% worry free transaction?

It Punishes Criminal RP More Than It Enhances It.This change removes a safeguard for players who want to roleplay criminal shops without taking a risk of being scammed. Instead of making criminal RP more fun or challenging, it makes it more frustrating and inconsistent.
How? If someone wants to sell illegal items, they’re safer than the buyer considering they have the item that is being sought after. Get paid, drop it, move on. As for the buyer, read the quote above.

If criminals choose to risk selling illegal items displayed at bazaar thats on them. It can lead to great RP moments, like raids, arrests, or different rp scenarios. Removing the method removes that choice and limits creativity.

This is already against the rules, so this suggestion is just going to Enforce that rule in the circumstance that someone wanted to put a brick of coke for sale in the most populated part of the city. It should not be happening now, so the “choice and creativity” (???) are already “limited”.


That’s how RP is supposed to work. You don’t fix “bad” or “risky” decisions by disabling mechanics you let them play out with IC consequences.
POV: Every minge I’ve ever dealt with asking why him randomly shooting someone is being dealt with by staff instead of rp’ed with police. Just no, bad argument, especially considering this ties into a larger issue.
 
Just make it so officers can confiscate said items as well as remove the sales tax from them.
 
Or, stop them from being put for sale entirely…
I understand why people defend the use of them. It's the only safe transaction form

Currently as it stands if you get scammed, the usual outcome is the person dying, still profiting from the transaction
 
In my opinion illegal deals shouldnt be safe. Selling drugs at drug dealer isn't safe why should selling it to other players be?
 
But why should illegal deals be safe? It's not a normal transaction
No, not at all a normal transaction. But there's no way to get those items back if the transaction goes wrong, if the person pulls a gun into passive. "Oh no, now you can only shoot me"

Unless items like that were dropped 5 minutes, within picking them up if you die, there's no real solution to this.
 
If you're going as far as to grow / sell drugs, you realistically won't be paying taxes on those items. You're going to report your financial gains to the city? Just doesn't make sense to be honest.
 
I don't think more people wanna get scammed selling/buying "Tea Leaves"
It’s a roleplay server, there is a lot of things that don’t actually happen but are still sort of enforced by rules or game mechanics.


Bring a gun or deal with people you trust, why should this be a 100% worry free transaction?


How? If someone wants to sell illegal items, they’re safer than the buyer considering they have the item that is being sought after. Get paid, drop it, move on. As for the buyer, read the quote above.



This is already against the rules, so this suggestion is just going to Enforce that rule in the circumstance that someone wanted to put a brick of coke for sale in the most populated part of the city. It should not be happening now, so the “choice and creativity” (???) are already “limited”.



POV: Every minge I’ve ever dealt with asking why him randomly shooting someone is being dealt with by staff instead of rp’ed with police. Just no, bad argument, especially considering this ties into a larger issue.
You're so smart king you hit the nail on the head
 
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