Removal/Changing of rules that inhibit ability to create unique roleplay

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Hello all, this post has been made with the recent post made by AyJay in mind.

I've seen a lot of people complaining, aswell as myself, that it's damn near impossible to roleplay uniquely or out of the PD without staff coming along and destroying props that have been built or dispersing the current crowd taking part in said roleplay.

In my opinion, the rule 3.9 - Placing props is a good place to start, in the post made by AyJay, a select few people (@jimmythehamster etc.) have mentioned the fact that they've had the unfortunate experience whilst creating something at a more 'public' location with props to encourage something different to take part in, it is quickly removed and hushed away by staff. I'd like this rule to be changed, or even removed. If this rule was to be change, I'd prefer more leniency with the areas you are allowed to build in, of course, building inside or outside of PD, inside/outside of city hall without being the correct job role for it to make sense, wouldn't be allowed, but places like the behind of bank, which in theory is just a dark alleyway behind a public building, farm, market outside of city hall, and other places (that aren't currently coming to mind) should be allowed to have props placed outside of them as long as they are not too excessive.

I want this thread to serve as a place to post your opinions on what rules you believe directly inhibit your ability to create more fun and enjoyable role-play experiences, so please share them without mentioning any specific incidents (that are too touchy touchy to talk about) or naming anyone that has removed or stopped your role-play due to rules.
 
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3.9 will be looked into, it is quite clear that it has the potential to stop people from building structures in public that could contribute to RP. You have mentioned other rules that could limit roleplay, do you have any examples of such rules or any suggestions for change?
 
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I'm not really sure why this wasn't in Rules Discussion originally, but I'm going to treat it like it was...

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