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- #1
Main idea: Remove most bollards in Paralake V5
Description: I think it would be cool if the number of bollards around the map preventing vehicles from accessing pedestrianised areas was more like V1, when V5 is released. It makes pursuits more interesting and gives you alternative routes to evade from police. The bollards in V4 are too restrictive and force you to keep to the road in pursuits. This obviously has pros and cons hence why I made a discussion thread first. I think there should still be some bollards but don't make them as restrictive as V4, for example Bazaar ones should remain to prevent an ez mass RDM.
Pros:
- Pursuits are more interesting
- Alternative escape options when evading police
- Allow vehicle-related roleplays to be conducted in pedestrianised areas, e.g. food stall idk?
Cons:
- Vehicles may be using pedestrianised areas unnecessarily and over frequently
Description: I think it would be cool if the number of bollards around the map preventing vehicles from accessing pedestrianised areas was more like V1, when V5 is released. It makes pursuits more interesting and gives you alternative routes to evade from police. The bollards in V4 are too restrictive and force you to keep to the road in pursuits. This obviously has pros and cons hence why I made a discussion thread first. I think there should still be some bollards but don't make them as restrictive as V4, for example Bazaar ones should remain to prevent an ez mass RDM.
Pros:
- Pursuits are more interesting
- Alternative escape options when evading police
- Allow vehicle-related roleplays to be conducted in pedestrianised areas, e.g. food stall idk?
Cons:
- Vehicles may be using pedestrianised areas unnecessarily and over frequently