- Staff
- #1
Description of the idea:
Remove the need for crafting levels to assemble firearms from components.
The crafting level should remain when crafting the parts for the gun, but not assembling the gun once you have all the parts.
A slight level gain should be present from assembling a firearm. This will allow users to hire newer players to run weapons factories to level their skill minorly.
Why should this be added? (pros):
- Makes sense as virtually every gun featured on PERP is designed to be maintained and assembled / disassembled with relative ease.
- Boosting new players
- Unassembled firearms could be in demand.
What negatives could this have? (cons):
- Free boosts? Idk
Remove the need for crafting levels to assemble firearms from components.
The crafting level should remain when crafting the parts for the gun, but not assembling the gun once you have all the parts.
A slight level gain should be present from assembling a firearm. This will allow users to hire newer players to run weapons factories to level their skill minorly.
Why should this be added? (pros):
- Makes sense as virtually every gun featured on PERP is designed to be maintained and assembled / disassembled with relative ease.
- Boosting new players
- Unassembled firearms could be in demand.
What negatives could this have? (cons):
- Free boosts? Idk