Rule Suggestion (3.7 Properties)

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Suggestion Topic: 3.7 Properties
Suggestion Description: I think this rule needs revisions specifically for building in the pathway of baz and surrounding of baz . If the entire baz is full and someone wants to put a table down and run a casino I feel they should be able to.

Why should this be added?:
1. It doesnt negatively affect anyone[except admins who dont run shops...] in baz as they leave enough room for people to pass.
2. They dont take over an ENTIRE shop for a simple casino which promotes people to actually run shops
3. Some people are allowed to do it and other people arent so why not let everyone :D

What negatives could this have?:
-It can look tacky I guess. That can be mitigated with clear expression that If It doesnt look presentable then it cant stay.

if you have something id be EVER so HAPPY to DISCUSS...
 
3.9 Placing Props
Props may only be placed within properties that you own, or if you have permission to do so from the respective owner; this excludes the use of Police Barricades and Cones. Props may also be placed in public areas as long as they are benefiting roleplay and are not obstructing anything. Under no circumstances should defence props be placed in public or government buildings.

Do you mean this?
 
3.9 Placing Props
Props may only be placed within properties that you own, or if you have permission to do so from the respective owner; this excludes the use of Police Barricades and Cones. Props may also be placed in public areas as long as they are benefiting roleplay and are not obstructing anything. Under no circumstances should defence props be placed in public or government buildings.

Do you mean this?
well im making this rule suggestion to specifically permit this because every time someone puts it there its deleted.
 
3.9 Placing Props
Props may only be placed within properties that you own, or if you have permission to do so from the respective owner; this excludes the use of Police Barricades and Cones. Props may also be placed in public areas as long as they are benefiting roleplay and are not obstructing anything. Under no circumstances should defence props be placed in public or government buildings.

Do you mean this?
we've just witnessed an admin remove a casino in the bazaar walkway multiple times, where it was easily passable and i think a casino definitely benefits roleplay. this rule is clearly selectively enforced.
the ambiguity of "obstructing anything" and "benefitting roleplay" doesn't help, as in the example the area was very passable but it could be argued that it was obstructing, thats why the rule should be amended
 
we've just witnessed an admin remove a casino in the bazaar walkway multiple times, where it was easily passable and i think a casino definitely benefits roleplay. this rule is clearly selectively enforced.
It is the discretion of the staff member(s) to enforce whether or not props, builds, etc. should be permitted outside of properties, so yes, it is 'selectively enforced' to some degree. I think it should be more strictly enforced personally, as the Bazaar is already a 20fps zone and there are too many boring/ annoying casinos being run all over the place. Buy a market stall, a Business Shop, or create something fresh around the map with staff permission. Building some lousy casino in the middle of the walkway of Bazaar is frustrating for those of us that actually play the game.
 
It is the discretion of the staff member(s) to enforce whether or not props, builds, etc. should be permitted outside of properties, so yes, it is 'selectively enforced' to some degree. I think it should be more strictly enforced personally, as the Bazaar is already a 20fps zone and there are too many boring/ annoying casinos being run all over the place. Buy a market stall, a Business Shop, or create something fresh around the map with staff permission. Building some lousy casino in the middle of the walkway of Bazaar is frustrating for those of us that actually play the game.


baz will never be a good FPZ zone there are 10 shops and the build that sparked me to make this suggestion was not lousy at all It was a very nice build.

Market stalls and business shops are flawed and no one goes to them.

Development went into specifically disallowing people to own more than one shop to cut down on casinos which makes sense.. The only thing that I could say to add as a specific would be if you/your org own a shop then you should be allowed to build outside the shop to put it there otherwise I dont see a problem with allowing people to make a little casino stand it does nothing to affect the RP at baz if anything it helps.

The only NEGATIVE i can see is being able to run around baz in a shootout which doesnt need to happen..
 
It is the discretion of the staff member(s) to enforce whether or not props, builds, etc. should be permitted outside of properties, so yes, it is 'selectively enforced' to some degree. I think it should be more strictly enforced personally, as the Bazaar is already a 20fps zone and there are too many boring/ annoying casinos being run all over the place. Buy a market stall, a Business Shop, or create something fresh around the map with staff permission. Building some lousy casino in the middle of the walkway of Bazaar is frustrating for those of us that actually play the game.
it's a nice idea but be realistic, market stalls and business shops get no custom. theres a reason that they are always for sale.
 
As far as I know, these issues being brought up regarding certain shops being more sought after, etc. are being 'fixed' in v6, but I do understand where you're coming from.

My primary issue with players building things in the middle of the Bazaar is that it clogs the natural movement that the map intends to have. If someone has a nice looking build that is not clogging up the flow of things, I don't usually send it to storage. However, the issue is that not only are 20 players running about, the additional builds prevent people from being able to flee from gunmen, chase suspects, and etc.
 
As far as I know, these issues being brought up regarding certain shops being more sought after, etc. are being 'fixed' in v6, but I do understand where you're coming from.

My primary issue with players building things in the middle of the Bazaar is that it clogs the natural movement that the map intends to have. If someone has a nice looking build that is not clogging up the flow of things, I don't usually send it to storage. However, the issue is that not only are 20 players running about, the additional builds prevent people from being able to flee from gunmen, chase suspects, and etc.


no hate but V6 is so unknown.
people shouldnt be fleeing to baz as that should be 3.4
 
people shouldnt be fleeing to baz as that should be 3.4
Although you're right that wanted players should not be hiding at the Bazaar, I don't see how that contributes to the point I was making. Players can be in any multitude of situations at the Bazaar and need to flee for their safety or etc. and then suddenly run into some player-made casino that isn't meant to be there.
 
This specific thing was brought up for discussion in an staff meeting fairly recently, the conclusion being that player-made shops within the walkways of bazaar shop be prohibited for a number of reasons.

3.9 Placing Props
Props may also be placed in public areas as long as they are benefiting roleplay and are not obstructing anything.
As I mentioned in the report following today's shop removal, this exception is one of the many areas that are up to staff discretion, however as we had come to a collective conclusion that these shops should not normally be allowed here this specific situation should be considered as not allowed for the time being, thus calling for this suggestion.

It's become clear that as we've accepted a lot of new staff since this meeting took place that a number of the current staff members are not aware that this decision was made, which is something I'll look at rectifying to avoid this problem in the future.
 
Although you're right that wanted players should not be hiding at the Bazaar, I don't see how that contributes to the point I was making. Players can be in any multitude of situations at the Bazaar and need to flee for their safety or etc. and then suddenly run into some player-made casino that isn't meant to be there.
Thats agreeable . So maybe I would agree not directly in the walk way but what about other places around baz such as other spots in the parking lot and such that arent as obstructing?
 
Why doesnt everyone that suggests the use of Market stalls and Business shops do it and then tag me in this post with how much profit that you made.
 
Why doesnt everyone that suggests the use of Market stalls and Business shops do it and then tag me in this post with how much profit that you made.
Area that 90% of the server spawns in vs Area that everyone goes to buy guns / go afk
 
1. It doesnt negatively affect anyone[except admins who dont run shops...]
This is exactly what you SHOULDN’T do if you’re trying to propose rule changes to the staff team, there are staff members who do run shops however this literally holds no relevance and you come across as hostile or I’m getting some babyrage impression based on a previous situation here? Everything else mentioned especially to do with FPS are points I’m also in agreement with.
 
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