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Suggestion Title: Secret Service Defenses
Suggestion Description: SS are always setting up defenses at the City Hall but the problem is for the players who don't have the funds to buy barricades or whatever else while off duty they are screwed when it comes to setting up defenses and such things so they can defend the City Hall.
The suggestion advises that SS by default should be given a few props to use as defenses:
2 thin barricades
1 short fence
1 wide metal detector
1 bookshelf.
This is enough for 2 SS by default to metal detect the entrances and set up basic defensive positions that way every player gets the ability to have a properly fortified building instead of needing to go off duty to buy the stuff then come back.
Why should this be added?:
- Mayor Fortification
- Helps new players
- Makes more sense than bringing off duty stuff to use on duty
- Moderate amount of protection that doesn't really overpower the SS
- Makes raiding City Hall a little bit like a normal raid, that way every government building is quite scary to attempt.
What negatives could this have?:
- May lead to CH being turned into a jungle gym if a user who is SS has even more off duty props ready to use.
Suggestion Description: SS are always setting up defenses at the City Hall but the problem is for the players who don't have the funds to buy barricades or whatever else while off duty they are screwed when it comes to setting up defenses and such things so they can defend the City Hall.
The suggestion advises that SS by default should be given a few props to use as defenses:
2 thin barricades
1 short fence
1 wide metal detector
1 bookshelf.
This is enough for 2 SS by default to metal detect the entrances and set up basic defensive positions that way every player gets the ability to have a properly fortified building instead of needing to go off duty to buy the stuff then come back.
Why should this be added?:
- Mayor Fortification
- Helps new players
- Makes more sense than bringing off duty stuff to use on duty
- Moderate amount of protection that doesn't really overpower the SS
- Makes raiding City Hall a little bit like a normal raid, that way every government building is quite scary to attempt.
What negatives could this have?:
- May lead to CH being turned into a jungle gym if a user who is SS has even more off duty props ready to use.