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Topic: Storage/Shop Menu Rework
Short explanation (in notes):
- New storage and shop menu design
- Able to input specific amount of item to buy/take/store
- Able to search items and sort by category
Detailed description (why should it become added/...):
The storage menu would display as it does now with one menu for your inventory and one for the storage/shop, however, it would look similar to the new car dealer menu (shown below). Instead of being tinted green or red indicating if you have enough money to purchase the car it would be tinted the color of that item’s category as shown in the inventory wheel. These menus would obviously need to be smaller than the car dealer one as there would be two (say half the size?). As for the information displayed, where the model of the car is shown in the menu the icon of the item would be shown, the name if the car would be the name of the item, the information about the car would be the description of the item as it is in the inventory. For example, the description of a hamburger is “A simple hamburger with all the fixin’s. Mmmm…” The price and purchase button would be replaced with the amount of that item that is available.
Short explanation (in notes):
- New storage and shop menu design
- Able to input specific amount of item to buy/take/store
- Able to search items and sort by category
Detailed description (why should it become added/...):
The storage menu would display as it does now with one menu for your inventory and one for the storage/shop, however, it would look similar to the new car dealer menu (shown below). Instead of being tinted green or red indicating if you have enough money to purchase the car it would be tinted the color of that item’s category as shown in the inventory wheel. These menus would obviously need to be smaller than the car dealer one as there would be two (say half the size?). As for the information displayed, where the model of the car is shown in the menu the icon of the item would be shown, the name if the car would be the name of the item, the information about the car would be the description of the item as it is in the inventory. For example, the description of a hamburger is “A simple hamburger with all the fixin’s. Mmmm…” The price and purchase button would be replaced with the amount of that item that is available.
Clicking on an item would take or buy one item as it does now but instead of taking out five, right clicking would open a menu to select how much you would like to buy/store/take similar to the drop money and custom withdraw/deposit options.
The list of items in these menus would be able to be displayed in categories based on the use/type of the item. If possible a search function for quickly getting to a specific item if a player has a large amount of items would greatly improve the user experience of the storage system. The categories I have come up with are listed below, if there are any changes or additions to these categories or the idea itself that you can think of please comment or reply with your thoughts.
Storage Sorting Categories
· All – EVERYTHING!· Drugs – Drugs and drug seeds, anything else drug related (e.g. water pipe and beer)
· Utilities – Phone, Flashlight, Book of Law, Lockpicks, Fire Extinguishers, ect.
· Furniture – Furniture.
· Weaponry – Guns, Melee Weapons, Ammunition, Magazines
· Food – Food and drinks
· Ingredients/Crafting – Crafting materials
· Misc. – Anything else that does not fit (may or may not be needed)
Optional additions:
- Improving the menus has already been accepted, this is simply an idea of how to do so.
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