Suggestion Title: ASP Baton.
Suggestion Description: Remove the ASP Baton's RMB shove damage. It serves no purpose and only ends up killing people when the officer only wants to push people away without having to switch to their fists. In no scenario are you going to be shoving someone away to pacify them. The only reason I can see why it deals damage is to discourage nightstick boosting, which could probably be fixed by only applying horizontal velocity, and not user-applied directional velocity.
Why should this be added?:
- Benefits everyone involved
- The lack of damage encourages increased application of the nightstick's shove function without fear that you might kill the guy, when you're only trying to get them away from a perimeter peacefully.
What negatives could this have?:
- Encourages nightstick boosting, but again, can be solved by only applying horizontal velocity, not vertical.
Suggestion Description: Remove the ASP Baton's RMB shove damage. It serves no purpose and only ends up killing people when the officer only wants to push people away without having to switch to their fists. In no scenario are you going to be shoving someone away to pacify them. The only reason I can see why it deals damage is to discourage nightstick boosting, which could probably be fixed by only applying horizontal velocity, and not user-applied directional velocity.
Why should this be added?:
- Benefits everyone involved
- The lack of damage encourages increased application of the nightstick's shove function without fear that you might kill the guy, when you're only trying to get them away from a perimeter peacefully.
What negatives could this have?:
- Encourages nightstick boosting, but again, can be solved by only applying horizontal velocity, not vertical.
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