Why would your comments upset anyone here?
Rules are in place to create a friendly ooc environment, a fun and playable server, to enforce role play and realism to a good level. Who said anything about warning and banning everyone?
"You warn/ban people for not making sure they're warranted before shooting at cops"
We punish some players when they dont take the necessary steps to ensure that they will serve a lengthy jail sentence if arrested. There are several ways to make sure, use your brain and listen to the officer, see if the officer is calling for backup, does the officer have a gun in his hands etc...
This is not real life,
"Irl you have access"
IRL police can track phones via the cell network, in perp we can not (
@3902ru9234urf9834ur9t834u can), Just because you can do something in real life does not mean you can on perp.
I never support the but irl this and that idea. I only stated a fact.
I only mentioned that punishing a player who went there to actually check if they're warranted and get 100% confirmation that they are warranted is stupid. If someone goes there with the knowledge that they are and do it just so they can run, they should be punished then. As long as they don't go with a weapon as well to shoot cops it should be okay.
This stuff should really not be punished and just because a user does not come up with the best, a good or even a plausible plan doesn't mean he should be smacked for it, if he tried. Let people fail on their own or succeed.
I've seen the let me check if I am warranted plan go wrong many times and let's be honest. If someone complains about that message he deserves to be smacked. All officers start running there and I still wonder how people actually escape.
It's easier for you to say that than for a player that they should use common sense.
Why should there be rules for specific scenarios? Because the bullshit I've heard, so many times. Staff1 punishes someone. Staff2 disagrees. Staff3 partially agrees. And sometimes what I hear from staff and players is that it's a gamble what staff member you get in an admin sit (I don't go to those because I am a good boy). Every staff member thinks differently, but so does every player. I am not defending the very stupid and mingey minges, but am defending those who get rules twisted on.
Besides if you want the officer at the desk to stop the suspect from fleeing you could always make a script where the npc locks down the pd including the front doors for a minute.
Let's not 2.1 things that can easily be implemented please?
And 2.1 is one of those rules that is constantly twisted. Car works after crash? Well oh boy 2.1.
Why is it not 2.1 abusing the lenght of the roadspikes? You're correct. Because players cannot control that.
Why can a medic throw a single medkit at the person and heal them of shot wounds, broken legs and even fucking aids? You're correct. Because it's a game mechanic.
And let's be honest. If I follow you or anyone around for a day I can find 3.4 easily. I mean... Walking through the forest is 3.4 with 2.1 involved as you could get a tick, die from meningitis. Yes it's a stupid example, but hey it's a risk.
Besides you said the rules are there to create a friendly ooc enviroment. All this unwritten rule stuff brought the players and staff nothing but anger towards each other. This brought amongst other things the current state of perp. The whole unwritten rule stuff kinda makes the whole gameplay very linear because people are so scared to try new things (shootouts are like a visual novel right now). They don't have the time to ask staff, therefore don't do it. Like that one time I took a medic as a bodyshield during a shootout with the knowledge that cops can't shoot me. It worked. But I was told off that if he would've gotten shot it would've been 2.5 .
This stuff obviously pisses me off, and by my record you can see that I try to follow rules, I try to be good. I get rarely into trouble and even then I am only told off verbally.
After all staff are there to aid the server by moderating it. And I think we can all respect that you take your time to keep yourself up with the rules and your personal time that you spend. But you must also respect that players come here to enjoy themselves without having to know every tiny detail, read every forum post. We spend our time here. Our time, which we don't have infinite of. (Ikr that's deep)
To finish it off: This was not directed towards a specific staff member, rather at the entire staff team. This is my opinion and maybe it may affect you. It is not only my opinion. I speak with many community members on a daily basis and there's a bunch of thoughts involved here. And I am also not saying all of them agree to this.
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Back on track:
This is all off the point. But the point is that you should just implement a system to prevent people from leaving the pd after checking then. Closing the doors should do. Don't 2.1 and 3.4 this. Please. We've been doing this from the start and no one complained about it.
//phone (press zing for respect)