[Suggestion] Replace Outdated Weapons.

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Topic:
Replace the outdated CSS guns with updated versions.


Short explanation (in notes):
-This new weapon includes more weapons.
-Less Buggy.
-Links to the weapons below.

http://steamcommunity.com/sharedfiles/filedetails/?id=181656972
http://steamcommunity.com/sharedfiles/filedetails/?id=181283903
http://steamcommunity.com/sharedfiles/filedetails/?id=183139624
http://steamcommunity.com/sharedfiles/filedetails/?id=183140076
http://steamcommunity.com/sharedfiles/filedetails/?id=180507408
http://steamcommunity.com/sharedfiles/filedetails/?id=201027186
http://steamcommunity.com/sharedfiles/filedetails/?id=201027715

Detailed description (why should it become added/...):

Adds more variety to weapons with an extended arsenal which is much better then M9K it also includes grenades and also the properties of the guns can be modified if they seem overpower.



Optional additions: Some pictures:

CD84DE7BB0122DE22E5A0B145860391B76848176



F1FF64D5828B59F159328736DCB8C19383745811



03CBF1D35937CF23E383D04F94BABF8F489F3A12


Also

B2DB4137388C8961D28C7F687055C1F8F0960057


it has attachments such as silencers, magazine extenders, foregrips etc.
 
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I dont think we need to change the current weapon system, I like all the weapons cause they are all different from eachother.
The one suits person A better than person B.
 
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I dont think we need to change the current weapon system, I like all the weapons cause they are all different from eachother.
The one suits person A better than person B.

This pack includes all the guns from the current gun pack without the bugs of the current one.
 

MattIs

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@Fredy is too lazy as he ate too many sausage. The current ones work fine, if it aint broken, dont fix it.
 
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Let's review the prospects of FA:S2 then,

  • Does it come with a feature to know if you have a silencer, scope, etc in your inventory before showing the option to put that on?
    • Nope
  • Do they have world models that work or look like the gun in the person's hands?
    • Nope
  • Does text on your screen of your gun status seem to fit serious RP?
    • Nope
  • Does it have features that look great in sandbox to just mess around with?
    • Yep
I could go on but I won't bother, basically it's this simple... FA:S2 looks really good on the surface and has a lot of features and nifty tricks that are fun to mess around with, but in a serious atmosphere where we have a variety of different things that guns are requires to know about a player, mostly their inventory, it makes integrating FA:S2 realistically a colossal waste of time. This is not to mention there are several guns used there that we don't have now or vise versa, so we either end up with a mix of both or people lose those items. Any new gun added would need to be disassembled as well so we could make it craftable from its components. I more than likely will be revisiting our current weapon system, but to swap to FA:S2 would not be practical or an effective use of time.

Denied
 
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