Today we upgraded our server to a new model. It offers us a new type of DDoS protection specifically designed for games like Garry's Mod and it's gonna be exciting to see whether or not it is gonna help to protect us from bad DDoS attacks. Another great thing is that we now have the best cpu available to run a Garry's Mod server on (i7-4790k, there simply isn't any other processor with that kind of single core performance: https://www.cpubenchmark.net/singleThread.html)
We hope this will make the server a bit more stable and reduce pings of players online thus making gameplay a lot smoother during peak times.
Some of you or your friends might still have problems connecting to the new server because the perpheads.com domain points to the wrong ip. In this case simply run "ipconfig /flushdns" in cmd.exe. You could also use the ip 126.96.36.199 for the moment.
If you notice any problems because we switched to the new server please message me directly on the forums.
Description: 'Sky High Skipping' involves all participants on the top of a building. A staff member will be at the corner. A few commands will be entered and said staff member will begin spinning on the spot with their physgun beam out and participants will be forced to jump over the physics gun beam so they do not get picked up by it, if they are picked up by the beam they will be dropped off the edge. Slowly it will begin to get faster as well.
EVENT: Bat Battle
WINNER: Blue team
Description: An area for the event is chosen by the staff team before the event then some construction will take place to make it...
All cars have officially been finished so the balancing should be all set!!! I may post the full table of vehicles and their respective speeds at some point but for now just know it more or less is the amount of money spent on the car for initial purchase and upgrades that effects the speed.
If any car (this is more likely true on higher end ones) has an absolutely horrid turning radius (at slow speeds) please notify me either by a private conversation with an appropriate subject line or on the Updating Vehicles thread itself. To anyone complaining about cars being too slow or police too fast, I have some ideas regarding this that may be put into effect at some point. However I am 100% happy with the speed of vehicles now that I have balanced them so any request to buff a car I will simply be ignoring.
Small number of fixes and changes for this weekend including new items. We may add more later on but for now these were added on quick notice by @StephenPuffs as there are some items that are included but uncraftable/obtainable other than by a senior staff member. If you find any bugs please report them to myself or post on issue tracker here: https://github.com/syl0r/Perpheads-Issues/issues
Stim Packs now weigh over 50% less
Adjusted the VIP physgun (What's 'wrong' with it is that there is a limited range on it to avoid prop climbing/push/surf)
Reduced the chance of rain
Fixed the Book of Law background
Added 7 new props
*Mini StephenPuffs not included
Wall Mounted Shelves - Crafted
Short Wooden Fence - Crafted
Short Chain Link Fence -...