Raids and gunfights are part of the gamemode, and these kind of complaints have been going on since early days
Hi guys
As you can se on my profile i'm new here... Even though i already have 28 hours on the server

But i still want to improve the server
My problem is the following:
When you are new to the server you just want some money to start off with.
This is not possible because every F******* time you try to start planting drugs people raids you within 3 minutes.
I really think this destroys your selfconfidence on the server.
This is not a suggesting to change rule 5.3 so that the same people can't raid you 3 times within an hour.
The reason i'm refering to this is because it just...
Hello there my name is Lewis.
Some of may know me as a staff member or a friend.
I am making this post to talk about some things I have noticed within the server.
Firstly after all of my time playing perpheads I have noticed that in basic form the server is just a cops and robbers.
What I mean by this is that you either have two options when playing this server, Your first option is to grow drugs within the city, Now I admit it is the best way to make money but it has little or no roleplaying values to it and is often boring. The next option you have is to go police officer and hunt...
I started thinking about something that has been in this community for a long time now.It is roleplay!
People say that there was way more RP before compared to now and I dont get it, there is always RP no matter what it is Criminal or Passive.
What is your opinion?
just to list some examples
I obviously have no data to back up whether the amount of raids increases or decreases, but to respond to this point:
today, there was about 45~ players on at 4am, and the only thing happening was raids
Not being funny, but do you think that people are actually going to roleplay, on a giant map, with only 45 people around? Dedicated roleplayers are motivated by population and they gain satisfaction out of many people seeing their builds or taking part in their activity.
Raiders are going to cherish that low population, with no cops or massive armed response; it's only natural
@GP did also approve an idea and suggestion to be made for passive properties
Also, if you play on the server regularly, you will most likely become target fixated on the raids and shootouts, as they're loud and involve lots and lots of response from different jobs.
As for the toxicity aspect, as it can be a competitive gamemode (believe me people get VERY attached to their organisation), we can only do so much to remove/prevent it and a lot of toxic comments and actions go unreported; I truly believe the staff team do a more than stellar job at stopping toxicity and punishing those who can be offensive and problem causing (the walls of chat blacklists are a good example of this)
But in any case us CMs, Owners, Devs and Admins do listen to these threads and discuss them in length together because ultimately this reply is my opinion at the end of the day; we do care that people have concerns!