- Staff
- #1
SERIOUS LONG RANT ABOUT THE NLR RULE, DO NOT READ IF YOU DO NOT LIKE RANTS ABOUT RULES
Basically, we're going to be touching on an issue here that affects everyone, but its also something we all love doing: Personal Vandetta Killings.
The majority of gang shootings on PERP go like this:
>Player "Fort Nite" gets killed by player "Big Hitler"
>Player "Mine craft" and player "Toby Carvery" witness "fort nite" die, and is in there org
>Fort nite's orgmates are too much of a pussy to try killing big Hitler on the crime scene.
> Fort nite respawns, says in org chat "Heyo whats up wheres my brothers gun" or "heyo lads anything happen in the past 5 minutes like an org mate being killed"
> Toby Carvery replies saying "Yeah big hitler killed ur brother who has the same name and is completely identical to you nd stole your PPK"
> Fort Nite replies "Ok KOS in 5 minutes because aliens say I must wait"
> 5 minutes have passed, and Fort Nite tracks down and kills Big Hitler at the suburbs fredys to avenge his "brother"
> Big Hitler is unable to seek justice as no rule was actually broken.
In my opinion, how this should play out:
> Fort Nite dies to Big Hitler
> Mine Craft and Toby Carvery either kill big hitler on scene or later on, Fort Nite is not getting involved due to him being the victim and not some made up paradoxial sibling of the same name, possessions and identity.
> Big Hitler's orgmates pursue his killer(s), Big Hitler does not, but is ready to help his friends out if they get into any trouble regarding the killing.
As far as I can see it, it's fair and just for whoever you killed's friends to come after you, but having the exact person you killed seek out solo revenge after begging there mates over steam to tell them who killed them so they can kill them after NLR expires is pointless.
What you need to consider is:
-In RP sense, this person who murdered you in your last life did NOTHING to you in your new life.
-Having the person you killed come up to you and kill you is some freaky paradoxial shit.
-If your mates haven't already at least tried to avenge you by taking the life of your killer or getting him arrested, then you need new friends.
People only seek out to avenge there own death for 1 reason: Revenge. I know for a fact that killing someone who killed you in your previous life gives you a personal sense of justice and makes you feel like you have achieved Retribution over the killer, But at the same time, I wonder why doing something like this is even allowed. Is it Roleplay? Does your character have a reason to kill this person?
- If you kill someone, then that should be the last time you encounter that person being involved in the current RP situation at hand.
- If your orgmates know your killer but wont kill them, you need a new org.
- If someone dies to you because they were doing something stupid and inconveniencing you in-character, then uses new life information to kill you, then the person you killed is most likely toxic to an extent.
- If someone kills you and you are positive that you did not deserve it, we have an F6 function.
- attempting to kill someone who killed you in your previous life has no in-character benefits and the only thing you gain is an out of character sense of retribution.
The whole point of killing someone on PERP is so you dont have any trouble with said person anymore, but if that person acts upon information given by friends, then the person is allowed to carry out his own revenge killing despite not actually avenging anyone but someone from his past life he never met.
I mean, this might come across as a jumbled brainstorm to you, but I will be editing this post to clarify and structure more points should criticism of such a matter arise.