Suggestion Title: Civilian Med-Kit
Suggestion Description: Add a craft-able Med-Kit for civilians which instantly heals all bleeding and increases regeneration temporarily or until damaged again. This item will have an innate cooldown of 5-10m similar to the splint.
This item could require two bandages and one stimpack to craft (to be determined).
Why should this be added?:
- Give civs another fast, dynamic option when in combat
- Balance crim RP
- Adds another sought after item to the player market
What negatives could this have?:
- Possibly imbalanced (this could be fixed by adjusting variables)
-Coding and implementing an entirely new item might be a big ask
Suggestion Description: Add a craft-able Med-Kit for civilians which instantly heals all bleeding and increases regeneration temporarily or until damaged again. This item will have an innate cooldown of 5-10m similar to the splint.
This item could require two bandages and one stimpack to craft (to be determined).
Why should this be added?:
- Give civs another fast, dynamic option when in combat
- Balance crim RP
- Adds another sought after item to the player market
What negatives could this have?:
- Possibly imbalanced (this could be fixed by adjusting variables)
-Coding and implementing an entirely new item might be a big ask