Suggestion Title: Drugs and organization score
Suggestion Description: Lower the amount of score you get from growing/drying drugs
OR
Make it so you don't gain any score from drying coke again
Why should this be added?:
- The amount of risk there is in basing is nowhere close to the reward in terms of org score, if you have a bunch of people in a base the chances of actually losing a raid are very low
- People shouldn't be able to be near the top of the leaderboard if all they're doing is just sitting in a base growing drugs
What negatives could this have?:
- Harder for orgs to compete for 1st place?
What problem would this suggestion solve?: Getting a shit ton of org score basically just for being afk in a base
Suggestion Description: Lower the amount of score you get from growing/drying drugs
OR
Make it so you don't gain any score from drying coke again
Why should this be added?:
- The amount of risk there is in basing is nowhere close to the reward in terms of org score, if you have a bunch of people in a base the chances of actually losing a raid are very low
- People shouldn't be able to be near the top of the leaderboard if all they're doing is just sitting in a base growing drugs
What negatives could this have?:
- Harder for orgs to compete for 1st place?
What problem would this suggestion solve?: Getting a shit ton of org score basically just for being afk in a base