- Staff
- #1
What rule do you wish to Edit/Add:
5.1: Mugging
5.1: Mugging
Your version of the rule:
5.1 Mugging
5.1 Mugging
Players are not allowed to mug more than 3 times in any 60 minute period; nor can they mug the same player twice, within any 60 minute period. Players may only mug other players in a realistic manner, for example mugging someone in the middle of a street is not realistic. Muggings should only take place in locations which are out of the view of the public. Players may not be forced to move out of public view under gunpoint prior to the mugging.
Whilst participating in a Mugging all players are expected to adhere to rule 2.5, this means that causing any unnecessary and unreasonable harm or damage to a player or their possessions is prohibited.
Disarming a player who poses a viable threat to you does not constitute as mugging. An example of this would be forcing someone to drop weapons if they pose a credible threat to your life, such as guarding a property you're about to, or in the process of raiding, or if you have solid confirmation that the user is trying to harm you with said weapons.
Items such as: Barricades, Furniture, crafting materials and seasonal items are not to be dropped during a mugging.
Why do you believe this rule should be Added/Edited:
Being allowed to disarm a player but not being able to effectively separate them from their weapon by taking it is like relying on a hand knitted novelty condom to protect you from illness at a blood orgy in the AIDS Clinic. Hypothetically speaking, Telling someone to drop a weapon then not ensuring that they aren't going to reclaim the weapon and shoot you in the back of the head with it is a pointless extra bit of hassle. Even taking the gun, removing the magazine, and then dropping it again will prove fruitless as most people are carrying spare magazines.
Plus, cOpS cAn tAkE wEaPoNs fRoM pEoPlE iN pUbLiC wHy cAnT wE??!!!1111
Whilst participating in a Mugging all players are expected to adhere to rule 2.5, this means that causing any unnecessary and unreasonable harm or damage to a player or their possessions is prohibited.
Disarming a player who poses a viable threat to you does not constitute as mugging. An example of this would be forcing someone to drop weapons if they pose a credible threat to your life, such as guarding a property you're about to, or in the process of raiding, or if you have solid confirmation that the user is trying to harm you with said weapons.
Items such as: Barricades, Furniture, crafting materials and seasonal items are not to be dropped during a mugging.
Why do you believe this rule should be Added/Edited:
Being allowed to disarm a player but not being able to effectively separate them from their weapon by taking it is like relying on a hand knitted novelty condom to protect you from illness at a blood orgy in the AIDS Clinic. Hypothetically speaking, Telling someone to drop a weapon then not ensuring that they aren't going to reclaim the weapon and shoot you in the back of the head with it is a pointless extra bit of hassle. Even taking the gun, removing the magazine, and then dropping it again will prove fruitless as most people are carrying spare magazines.
Plus, cOpS cAn tAkE wEaPoNs fRoM pEoPlE iN pUbLiC wHy cAnT wE??!!!1111
Last edited: