Topic: In some situations people shouldn't be revivable.
It might need weapon damage changes, but I think it's possible without it.
Short explanation (in notes):
-When someone is killed with 100 or more damage, he should be not revivable.
-Headshots should instantly kill (do 100 damage), doesn't matter what weapon is used.
-Barret M82 should always make someone dead - REALISM.
-Bombs, car bombs and grenades should just kill their victims for simplicity.
Detailed description (why should it become added/...):
Does it need an explanation? It doesn't for bombs and car bombs... Oh, and meth. I don't know how meth explodes, so it's up to the developers.
As for grenades, they normally rupture eardrums and can make you lose your blood if a fragment hits you, so to make it simple, when you're low on health they should just finish you off if they explode near you.
Barret M82 - in real life when someone is shot in the stomach, it rips him in half. Don't believe? Read some articles about it or even watch real videos. Even if it doesn't rip you in half, it destroys your body from the inside.
Headshots - it's obvious unless someone is shot with a Glock or Beretta and is extremely lucky, but the chance to survive a headshot is so low that it should instantly make someone dead.
Other than realism, roleplay is important here - reviving a mayor shot in the head (or even in a limb or any part of his/her body) with a .5 cal bullet? Reviving S.W.A.T. blown up in an explosion of their van? How does it make sense?
Optional additions:
-Because machete causes severe blood loss, it could also make someone not revivable.
It might need weapon damage changes, but I think it's possible without it.
Short explanation (in notes):
-When someone is killed with 100 or more damage, he should be not revivable.
-Headshots should instantly kill (do 100 damage), doesn't matter what weapon is used.
-Barret M82 should always make someone dead - REALISM.
-Bombs, car bombs and grenades should just kill their victims for simplicity.
Detailed description (why should it become added/...):
Does it need an explanation? It doesn't for bombs and car bombs... Oh, and meth. I don't know how meth explodes, so it's up to the developers.
As for grenades, they normally rupture eardrums and can make you lose your blood if a fragment hits you, so to make it simple, when you're low on health they should just finish you off if they explode near you.
Barret M82 - in real life when someone is shot in the stomach, it rips him in half. Don't believe? Read some articles about it or even watch real videos. Even if it doesn't rip you in half, it destroys your body from the inside.
Headshots - it's obvious unless someone is shot with a Glock or Beretta and is extremely lucky, but the chance to survive a headshot is so low that it should instantly make someone dead.
Other than realism, roleplay is important here - reviving a mayor shot in the head (or even in a limb or any part of his/her body) with a .5 cal bullet? Reviving S.W.A.T. blown up in an explosion of their van? How does it make sense?
Optional additions:
-Because machete causes severe blood loss, it could also make someone not revivable.