Lower the visual recoil of the sako

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Description of the idea: Make the sako not jump up so much when it doesn't even have that much recoil.

Why should this be added? (pros): The gun kicks up way too much and you sometimes won't know what you're shooting at which puts the gun at a massive disadvantage compared to other guns including those with high recoil (e.g M4A1).

What negatives could this have? (cons): none

*Other additions: no

*Images: If someone could provide a video then that'd be useful as i cannae do that atm B)
 
micro-uzi has the same issue to the extent that you cant see where youre aiming, would definitely be nice if these were fixed
 
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Its not bad for the Sako really, But for the UZI on the other hand, it’s unusable.
 
I'm happy to discuss and investigate weapon balances again. However a blind change to randomly make one firearm better isn't going to solve anything in the long term, it will just create a new imbalance.
 
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