Making Nuke-town in hammer.

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Basically because my internet the past few days has been atrocious I am working on a small project evolving around black ops 1 map Nuke-town.

14th August 2015.
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I'm not sure what I think of it at the moment since I've only just started but it will be nice to see what your opinions are.​
 
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Here's some tips:
- If you hit the brush limit, CTRL-T changes brushes into func_details which do not count towards brush count, but you are still bound by a vertex limit.
- For the love of god do not use the carve tool, split tool is way better.

Also try to see if you can find some props instead of using brushes for things like bushes and fences, it can save a lot of trouble!

Nice work either way! :D
 
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