Miserable attempt at an Ad-hom, Didn't mean to strike a nerve but your comeback makes no sense.
I used the term mechanical to represent in-game mechanics. I can't speak for anyone else, but personally I don't find having to go through a F6/AR process almost every mugging enjoyable. Especially when the payout in the end isn't even guaranteed because "ban is enough."
Again, this isn't an ego-battle. I didn't insult
you, I said the point you made is ignorant by saying "ignorance is bliss," You ask me to present a solution? You reacted to the solution I presented and reacted to it negatively without ever actually addressing it or at least remembering it.
Furthermore, Your example isn't actually that hard to address, There is mugs that take place while roaming and mugs that take place at DD.
DD mugs are extremely easy to go about because you can turn around, assess the level of danger and then choose to retaliate or surrender (granted they don't warn you to not turn around). When you realize "oh shit 4 people have me at gunpoint while holding automatics and I am armed with a pistol," then obviously you should surrender to Stay Alive because resistance is futile.
Mugs that happen while roaming with or without this rule will be unclear anyway. Even if it's a 1 on 1 interaction, the victim can still claim "oh I didn't know I was being gunpointed" then draw a weapon. This is why it's a staff's job to investigate and if they deem it was truly unclear then they're innocent or if they deem it was clear enough then they're guilty.
Many of you who think this shouldn't be implemented, consider you total your car due to your own reckless driving under high way in forest, now you've got to jog a mile with a handgun
in passive (for whatever reason), Hoping you don't stumble across a group of 3 or more, because they can and will punish you for making the strange decision to reckless drive into a dark forest mug-zone only armed with a pistol holding valuables you don't wish to lose with your guard down so badly that 3 people can sneak up close enough to talk to you.
Furthermore, let's assume you've raided a Wood Cabin, but your car's tires are shot out. You've now got to run a long distance and hopefully not encounter any player, otherwise if you're gunpointed with your guard down for (after a raid for whatever reason) by even a single player, you must surrender.
Ok joke's aside, this last part is absolutely a non-argument. There is a clear balance that you seem to refuse to acknowledge when talking about this rule. Nobody leaving a raid scene should have their guard down so low that 3 people can get a gunpoint and order surrender before he raises his weapon on one then shoots. even if it was 1 person gunpointing the raider with their guard down, then that raider has to surrender. Lastly, If you're reckless driving into forest and you crash then in the extreme circumstance that you stumble upon 3 people who all ambush you into a gunpoint. At that point, who's fault is it really? This exact scenario can and will happen with or without the rule because its immensely more of a risk to resist in this circumstance as a victim then it is to attempt to mug the victim as a perpetrator.