Discussion Post: https://perpheads.com/threads/discussion-panic-button-redesign.28957/
Main Idea: Redesign the system
Full description of the idea:
When you activate your panic button, it is in a toggleable state. ON or OFF.
This should be displayed in bright red text somewhere on your screen for you to be easily notified of your panic button being enabled or not.
A system should be set in place in which you must confirm that you wish to switch on your panic button by a double press of the button before your panic starts broadcasting to prevent an accidental panic alarm to go off.
The officer's name and rank should appear in red text when transmitting, deafening any other users speaking in radio to give a clearer message. [Thanks @Col. Collier]
[Without dispatch]
Officers who have triggered their panic button should appear somewhere on the right or left side of your screen with name and location.
[With dispatch]
Panic calls appear like they usually do for dispatch, and officers can be assigned to a panic call manually.
The panic button should also be able to be disabled by any person that tampers with a government employee's unconscious/dead body, and can ONLY be disabled.
Once the employee dies, the panic call will remain until either the body decays, or another government employee or civilian interacts with the body in order to disable their panic button.
A dispatcher can remotely switch any persons panic button to an off state.
If a panic call is active in the area, other employees will be unable to activate their panic buttons in the same area.
Any employees that enter a new location where a panic button is already active, will have their own disabled automatically in order to preserve screen space, and to keep dispatchers' menu organized and clean.
Why should it be added?: The way this system works now, it spams dispatchers with panic calls whenever an officer's life is at risk or they're taking fire from someone.
Designing the system this way will allow for the system to be more fluent than it currently is.
Pros: Certainly a better experience when trying to read panic calls
Cons: Certain idiots will leave their panic buttons in an active state when leaving a scene
*Other additions: N/A
Main Idea: Redesign the system
Full description of the idea:
When you activate your panic button, it is in a toggleable state. ON or OFF.
This should be displayed in bright red text somewhere on your screen for you to be easily notified of your panic button being enabled or not.
A system should be set in place in which you must confirm that you wish to switch on your panic button by a double press of the button before your panic starts broadcasting to prevent an accidental panic alarm to go off.
The officer's name and rank should appear in red text when transmitting, deafening any other users speaking in radio to give a clearer message. [Thanks @Col. Collier]
[Without dispatch]
Officers who have triggered their panic button should appear somewhere on the right or left side of your screen with name and location.
[With dispatch]
Panic calls appear like they usually do for dispatch, and officers can be assigned to a panic call manually.
The panic button should also be able to be disabled by any person that tampers with a government employee's unconscious/dead body, and can ONLY be disabled.
Once the employee dies, the panic call will remain until either the body decays, or another government employee or civilian interacts with the body in order to disable their panic button.
A dispatcher can remotely switch any persons panic button to an off state.
If a panic call is active in the area, other employees will be unable to activate their panic buttons in the same area.
Any employees that enter a new location where a panic button is already active, will have their own disabled automatically in order to preserve screen space, and to keep dispatchers' menu organized and clean.
Why should it be added?: The way this system works now, it spams dispatchers with panic calls whenever an officer's life is at risk or they're taking fire from someone.
Designing the system this way will allow for the system to be more fluent than it currently is.
Pros: Certainly a better experience when trying to read panic calls
Cons: Certain idiots will leave their panic buttons in an active state when leaving a scene
*Other additions: N/A
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