To all police...
For a long time now it has been said that those who RP as criminals don't allow the police to RP. I, and many others have been placed into admin situations over this.
The main argument is that organisations shoot police as soon as they enter the base, not allowing them to 'give out a ticket'. In reality however, the police find the most abstract reasons to enter bases simply so they can end up raiding. Although the police shouldn't presume that illegal activities are going on behind closed doors, they do - And so attempt to find a reason, no matter how far-fetched to try and raid (Basically meta-gaming). The thing is, I know this happens, as does everyone who RP's as a criminal. Therefore to avoid this happening we practically kill on sight. If a cop is to enter our complex or start asking questions we kill them. We do this to protect ourselves because if we don't stop them talking they'll end up raiding. A good example of this was yesterday when a cop entered the Glass Co-Parker complex as someone needed a ticket... The officer suddenly began stating he needed to "Search the building for the suspect", we replied saying we'd just bring him out, the officer denied this and once again states he had to search the building. The cop then stated down the radio "If you don't hear from me in the next minute, send all units to Parker". He once again told us he needed to search the building, we shot him. He then claimed it was RDM, not only did AyJay and I have to spend quite some time in an admin sit, but there was also a large raid on our base. This happens everyday, and it seems the organisations are always getting the blame.
The Police also don't seem to like the idea of NLR. They seem to believe that if they die, but see a call for help over the radio when they respawn they are allowed to bypass the NLR rule and return to the raid. Today, Crescendo were basing in the office. For legitimate reasons the police conducted a raid, a few officers survived however most of them were killed. In this situation the officers that survived could simply leave, tell the officers who died about the situation and when their NLR ran out, they could try again. However, the officers that survived continued to fight whilst calling for help. Some officers that had just died were returning to help with the raid. In the end Crescendo were overcome and defeated.
To but all of this simply: If the police wish to stop being executed as soon as they step on a base, then ensure the reasons for raiding are actually substantial. Don't enter a base claiming you need to search the building as someone was speeding and needs a ticket...
Also, just to make it clear I'm not faulting the administration system here. There is no way an admin, or even a group of admins could inspect the entire PD making sure they have valid reasons.
For a long time now it has been said that those who RP as criminals don't allow the police to RP. I, and many others have been placed into admin situations over this.
The main argument is that organisations shoot police as soon as they enter the base, not allowing them to 'give out a ticket'. In reality however, the police find the most abstract reasons to enter bases simply so they can end up raiding. Although the police shouldn't presume that illegal activities are going on behind closed doors, they do - And so attempt to find a reason, no matter how far-fetched to try and raid (Basically meta-gaming). The thing is, I know this happens, as does everyone who RP's as a criminal. Therefore to avoid this happening we practically kill on sight. If a cop is to enter our complex or start asking questions we kill them. We do this to protect ourselves because if we don't stop them talking they'll end up raiding. A good example of this was yesterday when a cop entered the Glass Co-Parker complex as someone needed a ticket... The officer suddenly began stating he needed to "Search the building for the suspect", we replied saying we'd just bring him out, the officer denied this and once again states he had to search the building. The cop then stated down the radio "If you don't hear from me in the next minute, send all units to Parker". He once again told us he needed to search the building, we shot him. He then claimed it was RDM, not only did AyJay and I have to spend quite some time in an admin sit, but there was also a large raid on our base. This happens everyday, and it seems the organisations are always getting the blame.
The Police also don't seem to like the idea of NLR. They seem to believe that if they die, but see a call for help over the radio when they respawn they are allowed to bypass the NLR rule and return to the raid. Today, Crescendo were basing in the office. For legitimate reasons the police conducted a raid, a few officers survived however most of them were killed. In this situation the officers that survived could simply leave, tell the officers who died about the situation and when their NLR ran out, they could try again. However, the officers that survived continued to fight whilst calling for help. Some officers that had just died were returning to help with the raid. In the end Crescendo were overcome and defeated.
To but all of this simply: If the police wish to stop being executed as soon as they step on a base, then ensure the reasons for raiding are actually substantial. Don't enter a base claiming you need to search the building as someone was speeding and needs a ticket...
Also, just to make it clear I'm not faulting the administration system here. There is no way an admin, or even a group of admins could inspect the entire PD making sure they have valid reasons.