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I've never experienced any issues with the old animations and it's been like that for ages,I doubt I'll actually notice any difference with the updated animations even if I still played on the server, I have no idea what do you mean by massive prediction errors and how did that change anything so please elaborate on that. the only problem I came across when I still played was when a player crouches whilst bandaging his head is elsewhere than what you actually see on your screen so when you attempt to shoot at the big head of his it'd hit his body instead but even then that animation bug used to happen very rarely so it wasn't really a burden,but has this update log had any impact and fixed the issue I've described?It is not unnecessary, it even has a relatively big gameplay change, i.e. no more massive prediction errors after playing any animations (including lockpicking). I'm sure you'd notice that one too if you still played.