I'm not a fan of the org leaderboard

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I do not like the org leaderboard.

I feel like like the way it is currently set up incentivises combat and basing over everything else. Often, this is at the detriment of RP, as people are incentivised to kill and finish their targets instead of doing something fun or creative.

It also incentivises players to kill cops instead of escaping, limiting creative choices such as hiding or sneaking away.

People do care about org xp, it is one of the driving motivations behind raiding, and if you're trying to maximise your org xp gain it's a problem of maximising the amount of killing you can do against both cops and civillians, which pushes people to seek kos for anything they can.

Building an RP narrative is a collaborative effort, but the incentives created by the leaderboard directly contradict this idea. I'm not a fan of it.
 
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Tbh the org leaderboard isn't that important nowadays as it doesn't really measure skill as certain orgs can just zerg raid at night and face no actual resistance where pvping is basically guaranteeing free xp. For example raiding 6 people deep on less than 80 pop and doing stuff like bank robberies, raids whatever shows no actual skill or how "good" a org is and it just gives a completely skewed perception.

It also promotes stuff like zerging in which is cool (in theory) just sucks as a whole for all sides of the server and creates a really unfair environment where people will raid at lower pops and take advantage of the lesser cop amount and lack of players to skyrocket on the org leaderboard. This basically just gives free xp and shows no actual skill/work at all.
 
Tbh the org leaderboard isn't that important nowadays as it doesn't really measure skill as certain orgs can just zerg raid at night and face no actual resistance where pvping is basically guaranteeing free xp. For example raiding 6 people deep on less than 80 pop and doing stuff like bank robberies, raids whatever shows no actual skill or how "good" a org is and it just gives a completely skewed perception.

It also promotes stuff like zerging in which is cool (in theory) just sucks as a whole for all sides of the server and creates a really unfair environment where people will raid at lower pops and take advantage of the lesser cop amount and lack of players to skyrocket on the org leaderboard. This basically just gives free xp and shows no actual skill/work at all.

Yet the fact that it still matters to the people who are doing the grinding means that everyone else has to deal with incredibly unfavorable odds which is not a fun engagement.
 
*sigh*
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Does it affect you exrobite as are u in a org… if people want to grind imaginary xp just let them do it, it might affect RP sure, but lets be honest here you dont really speak to crim mains other then in reports.

As a whole my TLDR, while i see what your saying but people will play how they want to your not going to change that
 
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