I think unbanning @Dimitri_Vernzos would help
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We would like to add more like these, but it's not easy to make this work in a way that makes sense on a multiplayer server. I would love to hear some ideas though. For example, blowing up ATMs or robbing stores is not a good idea because it negatively impacts the experience of other players.More things like [chopshop] potentally
We could keep adding cars but the content would grow constantly. Also, it's not like new cars really bring anything "new" to the gameWhile I get the staff team are not paid, I would like new weapons, Things for PD to do thats not just shootouts that kinda deal, New cars, like you talk about money pits, Let sink more money into things like diffrent better cars, get others to make races again that kinda deal
I’d love to see new jobs implemented, jobs like taxi driver just don’t cut it and it’s all been the same for the most part to the point where we need something fresh within the gamemode at its core. Improvements and smaller additions are welcome as always Id love to see them come at a faster pace though to make up for lack of proper (I say this without discrediting previous updates) content update, for example the PD BMW buff was accepted a long time ago, it’s just a speed buff and it’s not on the server still, why?Do you have any in mind that would actually improve the server?
Could you elaborate on this? How does this negatively impact others?blowing up ATMs or robbing stores is not a good idea because it negatively impacts the experience of other players.
Agreed, Again i don't have all the answers imma be honest, Like Idea wise I can see where your coming from, Making it inpact on a sever is tricky, Just throwing an idea into the wind, Like for example, The big truck that couriers get maybe something to do with that where its parked somewhere you go an rob that, somewhere so its not in the way / affects RP, Insta calls PD for example once you rob it with a crowbar, 1 min delay once "someone" notices with bobby pins then again im just putting something out there that im not really nailed an idea down if that makes sense plus my one could be bad to a extentWe would like to add more like these, but it's not easy to make this work in a way that makes sense on a multiplayer server. I would love to hear some ideas though. For example, blowing up ATMs or robbing stores is not a good idea because it negatively impacts the experience of other players.
We could keep adding cars but the content would grow constantly. Also, it's not like new cars really bring anything "new" to the game
Like with bank, you can’t interact or be within its vicinity, if that were to happen all over the place then it’d be a nightmare probablyCould you elaborate on this? How does this negatively impact others?
I agree with the roleplay part, most people dont actually rp and if they do, its poor quality, i know a few people [idk their name much its been a while] that were keen in roleplaying as their character, plus when you are roleplaying, some people will just get annoyed about it and will call it cringe or whateverHere are my issues with perpheads:
- Needs more actual quality roleplay
- Requires more solid content with more things to do
- Would appreciate less combat focused gameplay
Here are things I appreciate:
- Incredible quality for a 22 year old game engine
- Great friends I've met through perp
- Progressing on PLPD and gaining a positive status here!
Personally, and this sounds absolutely stupid, the thing that made me return to perp was probably the green screen room in the PLN building. I think the specific little map things like that which target very specific roleplay or for example the court room are the coolest parts of the map and create the most genuine roleplay. For example, maybe add 1-2 properties that are targeted specifically for roleplay only, being unmuggable areas (like roxies in v6.1, it wasn't used much and was in too crucial of a spot, but it was used for roleplay quite a few times) such as a theatre or news room.We would like to add more like these, but it's not easy to make this work in a way that makes sense on a multiplayer server. I would love to hear some ideas though. For example, blowing up ATMs or robbing stores is not a good idea because it negatively impacts the experience of other players.
We could keep adding cars but the content would grow constantly. Also, it's not like new cars really bring anything "new" to the game
fishing mini game/fishing updateDo you have any in mind that would actually improve the server?
I think we as a community are capable of dealing with minor inconveniences, there are multiple ATMs scattered throughout the regions, and 3 petrol stations (4 if you include being able to fill your car at road crew).because it negatively impacts the experience of other players.
I think it would become the norm and overly done, e.g. no ATM's available because they're all blown up.Could you elaborate on this? How does this negatively impact others?
PERPHeads farming simulator 2027 would honestly be sick aflegal farming
Just blame Tyla for everything lmaoI think it would become the norm and overly done, e.g. no ATM's available because they're all blown up.
However- I think it could be balanced out by making it max 1 per day per user similar to chop shop, or some other kind of limitation so that they don't happen constantly. Would be one for the devs to think about. I think adding a whole new system / branch of 'things to do' would be really beneficial, ATM robberies I kinda like but I was thinking more legal route (legal farming, mining, etc are ones that have been mentioned repeatedly over years).
Nah we blaming Wayne Grant, its all his fault for everything honestly.Just blame Tyla for everything lmao
This is the problem with crim right nowAlso ofc stuff like crim is boring when you're all 20 man deep in some circle jerk with all your friends and people who are im a group of 3 obviously won't raid you? This idea of crim being dead and nothing to raid is (without being rude) just braindead when people are pushing genuine rust zergs ofc there'll be nothing to raid when a quarter if not half of the crim playerbase are all concentrated or related to eachother positively
Crims will complain that there isn't a bases to raid, but they have 10+ people in their base from three different orgs, so of course nobody is going to raid them. When they raid, they're 8 man deep, so naturally lower tier orgs and smaller groups get wiped and end up logging off.