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Exactly this, so considering that we lose 6.65x the amount of time for dying, would you not consider that poorly balanced?when crims lose 4x the amount of time they should win 4x the amount of time ngl
kinda what I was just realizing was about to ask sorle how he got his numbers lmao all you really lose is 12 seeds and spending some time filling up water tanks. i can understand the losing guns but if u get it back there is nothing really lost.Not like planters dissapear when you're dead?