Main idea: Limiting organizations to a MAXIMUM of 10 MEMBERS
Description: Only 10 member slots in organizations at any given time, in addition multiple organizations will not be allowed to team together in an ongoing raid if the members taking place >10 this includes but is not limited to: Flankers, initial contact and late game players (people arriving 10 minutes after the raid has started).
Pros: Stops the whole server being one team.
Cons: Last part could be hard to enforce however I believe its worth the time. @Slayerduck has a point, 1 team of 40 is getting incredibly boring and it leads to the only shootouts being one sided as fuck.
Description: Only 10 member slots in organizations at any given time, in addition multiple organizations will not be allowed to team together in an ongoing raid if the members taking place >10 this includes but is not limited to: Flankers, initial contact and late game players (people arriving 10 minutes after the raid has started).
Pros: Stops the whole server being one team.
Cons: Last part could be hard to enforce however I believe its worth the time. @Slayerduck has a point, 1 team of 40 is getting incredibly boring and it leads to the only shootouts being one sided as fuck.