Suggestion Title: Hostage Situations
Suggestion Description: I think it's time some sort of rule structure is put in play for hostage situations...
The amount of hostage situations i've taken part in as PD and Civillian and they've just ended with the most random situations is crazy.
I've included a link to a clip from a hostage situation earlier, feel free to watch this and see what I mean.
I think it's mental how every other aspect of PERP is pretty serious when it comes to roleplay but one of the most intense situations where roleplay is actually put into effect is completely neglected?
A rule even as simple as: "Unless negotiations are "called off" no gun fire can be exchanged" could improve it so much I feel.
As you can see in the below clip, we met his first demand and he just instantly shot me in the head, no thought about the 5-10 cops that we're there too.
As far as I am aware that's not a rule break, which is crazy to me?
Why should this be added?:
This should be put in place as it will improve hostage situations from both sides, PD and Civillian. It will increase everyones overall enjoyment out of these situations. The amount of times I have heard community friends complain about this and even to the point where people genuinely get frustrated when hostage situations take place is crazy!
What negatives could this have?:
I genuinely cannot see any negative backlash from this being implemented.
What problem would this suggestion solve?: It would solve meaningless shootouts and unrealistic shootouts occuring from hostage situations.
Useful Images: https://medal.tv/games/garrys-mod/clips/lVr2CrSZGvEGbbKT4?invite=cr-MSxZVWgsNDUwNzU5NjM2&v=11
Suggestion Description: I think it's time some sort of rule structure is put in play for hostage situations...
The amount of hostage situations i've taken part in as PD and Civillian and they've just ended with the most random situations is crazy.
I've included a link to a clip from a hostage situation earlier, feel free to watch this and see what I mean.
I think it's mental how every other aspect of PERP is pretty serious when it comes to roleplay but one of the most intense situations where roleplay is actually put into effect is completely neglected?
A rule even as simple as: "Unless negotiations are "called off" no gun fire can be exchanged" could improve it so much I feel.
As you can see in the below clip, we met his first demand and he just instantly shot me in the head, no thought about the 5-10 cops that we're there too.
As far as I am aware that's not a rule break, which is crazy to me?
Why should this be added?:
This should be put in place as it will improve hostage situations from both sides, PD and Civillian. It will increase everyones overall enjoyment out of these situations. The amount of times I have heard community friends complain about this and even to the point where people genuinely get frustrated when hostage situations take place is crazy!
What negatives could this have?:
I genuinely cannot see any negative backlash from this being implemented.
What problem would this suggestion solve?: It would solve meaningless shootouts and unrealistic shootouts occuring from hostage situations.
Useful Images: https://medal.tv/games/garrys-mod/clips/lVr2CrSZGvEGbbKT4?invite=cr-MSxZVWgsNDUwNzU5NjM2&v=11

