Deleted member 5920
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Wasn't serious, we were literally memeing in OOC about it lmao
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I just think people are cops because they like it. Others who don't have money for guns and still want to make a good use of their aimbot become cops also.The drug system change was unnecessary. New players keep losing money while old ones gain even more than before. People just prefer being cop since the planter boxes alone are 10k
Stephen not being on his forum account has nothing to do with the playercount, he's still working on stuff for the serverIve thought about this a lot and there's an easy solution. You can't. Too many suggestions,issues and ideas being ignored and swept under a rug because some developers are neglecting the server. All you need to do is chrck the last time they were on forums to see this:
I dont see 40+ new players joining anytme soon so I can't think the server will be full again without using events to boost playerbase for an hour. The servers playerbase is a majority of veteran players that have been here for years and chose to stay despite how bad things changed. These vetran players are being taken for granted with hitboxes not being fixed, issues with the PD and being out zerged by the PD until we get annoyed and go from 4-6 man orgs to 8-12.
The solution for me is to try and get more Officers that abuse the PD safespace for free shootouts to actually do something off duty for once. At times I've seen 16 cops on duty and 4 people still waiting for a slot which means 1/2 the server want to play as a cop. Only way I can see this done is:
-Cheaper guns even if its only decreasing cost for pistols smgs and shotguns.
-Old 556 recoil so Marksmanship is less OP
-When drugs are confiscated only take seeds not planter boxes so you lose like 5k instead of 35k.
- 1 cop for every 6 players rather than 4 making 12 slots max
-rewrite TFU gear up policy so they can't have more than 2 geared unless an active shootout is in progress
-Organisation XP and levels was a decent suggestion. May be useful if you could get increased yield for bank, greater lockpicking chance, DD pays more for drugs ect E.G exactly like Clash Of Clans.
-Make Org wars posted publicly with consent from both parties. 2.5 cannot be enforced while an org war is in place until 1 org forfeits.