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I tried running from spawn to car garage and hated my life because I had to drink 3 water bottles on the way there (probably should not have sprinted across the intersection).
This prompted me to possibly rethink the stamina system and make it less annoying overall. Since stamina is somewhat of an integral part of the gameplay, I thought we should discuss the changes with the community before releasing them.
Here is the proposal that I came up with, please let me know your thoughts.
There are also some other ideas that could make sense with this system. For example, cocaine making you have much higher stamina or regen rate.
owever, I think we should keep the system as simple as possible from the start, so if you have some more ideas, please keep them somewhat simple too so players can understand what is happening.
This prompted me to possibly rethink the stamina system and make it less annoying overall. Since stamina is somewhat of an integral part of the gameplay, I thought we should discuss the changes with the community before releasing them.
Here is the proposal that I came up with, please let me know your thoughts.
- Significantly reduce stamina for sprinting and jogging
- Jogging will take 20% less stamina and sprinting will take 35% less stamina
- New thirst system
- Very similar to hunger system, you drink water/other stuff to replenish thirst levels.
- Thirst will go up a tiny amount over time, similar to hunger (although maybe we do not want this?)
- Stamina regeneration would be entirely reworked
- Instead of Stamina being replenished by drinking, thirst will be its own system
- Stamina can only be regained by resting for a short period of time
- After 10-20 seconds of resting, stamina will regenerate at 10 points per second, i.e. after not jogging/sprinting/jumping for 30 seconds you would be at max stamina again
- Regenerating stamina increases hunger by a slight bit and thirst by a bit more
- You will still be able to regenerate your entire stamina several times before having to drink anything
- Being very hungry or thirsty does not make you unable to sprint/jump/etc. but simply limits the maximum stamina you can regenerate
- You will probably always have full maximum stamina until either hunger or thirst has reached at least 40%
- When hunger or thirst is at maximum, your maximum stamina would be reduced to something like 20%
- Being really thirsty or hungry has no other effects (or should they?)
- You can always jump, it will still take stamina off of you. (maybe this change is not necessary due to the other changes?)
There are also some other ideas that could make sense with this system. For example, cocaine making you have much higher stamina or regen rate.
owever, I think we should keep the system as simple as possible from the start, so if you have some more ideas, please keep them somewhat simple too so players can understand what is happening.
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