Org xp

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Description of the idea:
Dying to people in organisations you have no official relation to should still reduce XP. This removes incentive of not rivalling an org you aren’t friends with.

Why should this be added? (pros):
- Means there’d be literally no fucking reason to not be rivalled with an org you aren’t friends with

What negatives could this have? (cons):
- Idk more xp loss I guess?​
 

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What if I raid a small apartment and its only a couple of sweaters but they're in an org? Maybe make it so it only applies to certain size orgs?
 

Sam

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Bump

Please vote
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How would this benefit anyone? This will just make the server have even less action then it already has when almost all the raiders are banned. Plus this would punish smaller orgs substantially, would punish them even more when they raid or defend their base.
 
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