For example, for each blood point (you have 100 by default), you lose 3 or 5 stamina points (100 when fully rested). This will hopefully make those who don't apply to fearRP at least have to walk away from the gunman after being shot.
Haven't thought about the adrenaline rush side. Makes sense.Luke said:Voted for 1 Stamina, because, generally speaking, such situations which involve being shot tend to trigger adrenaline rushes and fight/flight responses, meaning people should be able to run away, if they try, at least for a short while.
Luke;n2382 said:Voted for 1 Stamina, because, generally speaking, such situations which involve being shot tend to trigger adrenaline rushes and fight/flight responses, meaning people should be able to run away, if they try, at least for a short while.