For example, for each blood point (you have 100 by default), you lose 3 or 5 stamina points (100 when fully rested). This will hopefully make those who don't apply to fearRP at least have to walk away from the gunman after being shot.
Voted for 1 Stamina, because, generally speaking, such situations which involve being shot tend to trigger adrenaline rushes and fight/flight responses, meaning people should be able to run away, if they try, at least for a short while.
Voted for 1 Stamina, because, generally speaking, such situations which involve being shot tend to trigger adrenaline rushes and fight/flight responses, meaning people should be able to run away, if they try, at least for a short while.
Voted for 1 Stamina, because, generally speaking, such situations which involve being shot tend to trigger adrenaline rushes and fight/flight responses, meaning people should be able to run away, if they try, at least for a short while.
I think we should loose one stamina if we are bleeding out, no more then that (or I'd say a maximum of two depending on your genetics and levels) as people can run off adrenaline and not necessarily blood - for a short amount of time, that is.
Yes like members above have mentioned, you should lose some stamina preferably 1 stamina point because if you are shot you're obviously a lot weaker than usual; despite the adrenaline you may have. So it makes sense.