Some form of sprinkler system in Regals

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Topic:
REGALS + FIRE = CRASH


Short explanation (in notes):
We need a system that doesn't allow large fires in regals, when no fire fighters are on duty.

Detailed description (why should it become added/...):
The new-regals + fire = crashing for all of the people who go near it, sometimes on spawn you can accidentally render it and crash. I think this should be added to preserve gameplay as it can completely destroy roleplay
 
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The new regals are really nice of interior
but
a the stairs are aids
b there was allready like this with just normal bullet holles that has been resolved

So if they found a fix for the bullet hole problem they will probally find a fix for this aswell
 
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We're still looking into ways of avoiding these kinds of problems as annoyingly it seems like VALVe did a horrible job of garbage collecting past particle systems. While we're unsure how it seems to be more of an issue around Regal Apartments at this time, hopefully if we can find a better way to do the particles we then will not have this issue. I may suggest to @Bolli that fires map-wide be put out frequently as to avoid crashing. Needless to say we are working actively to resolve this and so people do not crash constantly.

As for the sprinkler system no, it is still up to individuals to report fires to the appropriate authorities and/or try to put it out themselves. Having a feature which is only active or deactivated when there is a certain job is a bad idea and does not fit with the realistic/serious roleplay we wish to create.
 
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